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	<title>Doc:2.6/Manual/Animation/Editors/Graph/FModifiers - 版の履歴</title>
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		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Animation/Editors/Graph/FModifiers&amp;diff=145397&amp;oldid=prev"/>
		<updated>2018-06-28T21:06:17Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:06時点における版&lt;/td&gt;
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		<author><name>Yamyam</name></author>
		
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		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Animation/Editors/Graph/FModifiers&amp;diff=145396&amp;oldid=prev</id>
		<title>wiki&gt;Urkokul: /* Noise */</title>
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		<updated>2014-10-04T21:23:01Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Noise&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Page/Header|2.5|Doc:2.5/Manual/Animation/Editing Curves|Doc:2.5/Manual/Animation/Drivers}}&lt;br /&gt;
&lt;br /&gt;
=F-Curve Modifiers=&lt;br /&gt;
F-Curve modifiers are similar to object modifiers, in that they add non-destructive effects, that can be adjusted at any time, and layered to create more complex effects.&lt;br /&gt;
&lt;br /&gt;
==Adding a Modifier==&lt;br /&gt;
[[File:Doc-26-Manual-Animation-Graph_Editor_Modifiers_Adding.png|frame|right|The F-curve modifier panel.]]&lt;br /&gt;
The F-curve modifier panel is located in the Properties panel. Select a curve by selecting one of its curve points, or by selecting the channel list. Click on the {{Button|Add Modifier}} button and select a modifier.&lt;br /&gt;
&lt;br /&gt;
To add spin to an object or group, select the object/group and add a keyframe to&lt;br /&gt;
the axis of rotation (x,y, or z)&lt;br /&gt;
 &lt;br /&gt;
Go to the Graph Editor.....make sure the f-curves properties panel is visible&lt;br /&gt;
(View &amp;gt; Properties)&lt;br /&gt;
 &lt;br /&gt;
&amp;gt;Add Modifier &amp;gt; (e.g.) Generator&lt;br /&gt;
&lt;br /&gt;
;{{Literal|Copy F-Modifiers}} button&lt;br /&gt;
:Copy the F-Modifier(s) of the active F-Curve.&lt;br /&gt;
&lt;br /&gt;
;{{Literal|Paste F-Modifiers}} button&lt;br /&gt;
:Adds copied F-Modifiers to the selected F-Curves.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Common Interface==&lt;br /&gt;
All of modifiers have common the top and bottom parts of their panel.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
''Top'' (from left to right):&lt;br /&gt;
[[File:Doc-26-Manual-Animation-Graph_Editor_Modifiers_Common_Elements_top.png|frame|right|Common top interface elements for all modifiers.]]&lt;br /&gt;
;A small arrow&lt;br /&gt;
:This control allows you to show/hide the modifier settings.&lt;br /&gt;
&lt;br /&gt;
;The modifier type&lt;br /&gt;
:This is just static text showing you what this modifier is…&lt;br /&gt;
&lt;br /&gt;
;{{Literal|Mute modifier}} button&lt;br /&gt;
: Enables/disables modifier evaluation for the F-curve.&lt;br /&gt;
&lt;br /&gt;
;The “X” control&lt;br /&gt;
: This will remove from the {{Literal|Modifiers}} panel the modifier.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
''Bottom'' (from up to down):&lt;br /&gt;
[[File:Doc-26-Manual-Animation-Graph_Editor_Modifiers_Common_Elements.png|frame|right|Common bottom interface elements for all modifiers.]]&lt;br /&gt;
;{{Literal|Restrict Frame Range}}&lt;br /&gt;
:F-Curve Modifier is only applied for the specified frame range to help mask off effects in order to chain them.&lt;br /&gt;
:;{{Literal|Start}}&lt;br /&gt;
::Frame that modifier’s influence starts (if Restrict Frame Range is in use).&lt;br /&gt;
:;{{Literal|End}}&lt;br /&gt;
::Frame that modifier’s influence ends (if Restrict Frame Range is in use).&lt;br /&gt;
:;{{Literal|In}}&lt;br /&gt;
::Number of frames from start frame for influence to take effect.&lt;br /&gt;
:;{{Literal|Out}}&lt;br /&gt;
::Number of frames from end frame for influence to fade out.&lt;br /&gt;
&lt;br /&gt;
;{{Literal|Use Influence}}&lt;br /&gt;
:F-Curve Modifier’s effects will be tempered by a default factor.&lt;br /&gt;
:;{{Literal|Influence}}&lt;br /&gt;
::Amount of influence F-Curve Modifier will have when not fading in/out.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Types of Modifiers==&lt;br /&gt;
&lt;br /&gt;
===Generator===&lt;br /&gt;
[[File:Doc-26-Manual-Animation-Graph_Editor_Modifiers_Generator.png|thumb|right|500px|The Generator modifier.]]&lt;br /&gt;
Generator creates a Factorized or Expanded Polynomial function. These are basic mathematical formulas that represent lines, parabolas, and other more complex curves, depending on the values used.&lt;br /&gt;
&lt;br /&gt;
;{{Literal|Additive}}&lt;br /&gt;
:This option causes the modifier to be added to the curve, instead of replacing it by default.&lt;br /&gt;
;{{Literal|Poly Order}}&lt;br /&gt;
:Specify the order of the polynomial, or the highest power of ‘x’ for this polynomial. (number of coefficients - 1).&lt;br /&gt;
&lt;br /&gt;
Change the Coefficient values to change the shape of the curve. See [http://en.wikipedia.org/wiki/Polynomial The Wikipedia Page] for more information on polynomials.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Built-in Function===&lt;br /&gt;
[[File:Doc-26-Manual-Animation-Graph_Editor_Modifiers_Built-in_Function.png|thumb|right|500px|The Built-in Function modifier.]]&lt;br /&gt;
These are additional formulas, each with the same options to control their shape. Consult mathematics reference for more detailed information on each function.&lt;br /&gt;
*Sine&lt;br /&gt;
*Cosine&lt;br /&gt;
*Tangent&lt;br /&gt;
*Square Root&lt;br /&gt;
*Natural Logarithm&lt;br /&gt;
*Normalized Sine (sin(x)/x)&lt;br /&gt;
&lt;br /&gt;
;{{Literal|Amplitude}}&lt;br /&gt;
:Adjusts the Y scaling&lt;br /&gt;
;{{Literal|Phase Multiplier}}&lt;br /&gt;
:Adjusts the X scaling&lt;br /&gt;
;{{Literal|Phase Offset}}&lt;br /&gt;
:Adjusts the X offset&lt;br /&gt;
;{{Literal|Value Offset}}&lt;br /&gt;
:Adjusts the Y offset&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Envelope===&lt;br /&gt;
[[File:Doc-26-Manual-Animation-Graph_Editor_Modifiers_Envelope.png|frame|right|The Envelope modifier.]]&lt;br /&gt;
Allows you to adjust the overall shape of a curve with control points.&lt;br /&gt;
&lt;br /&gt;
;{{Literal|Reference Value}}&lt;br /&gt;
:Set the Y value the envelope is centered around.&lt;br /&gt;
;{{Literal|Min}}&lt;br /&gt;
:Lower distance from Reference Value for 1:1 default influence.&lt;br /&gt;
;{{Literal|Max}}&lt;br /&gt;
:Upper distance from Reference Value for 1:1 default influence.&lt;br /&gt;
&lt;br /&gt;
;{{Literal|Add Point}}&lt;br /&gt;
:Add a set of control points. They will be created at the current frame.&lt;br /&gt;
;{{Literal|Fra:}}&lt;br /&gt;
:Set the frame number for the control point.&lt;br /&gt;
;{{Literal|Min}}&lt;br /&gt;
:Specifies the lower control point's position.&lt;br /&gt;
;{{Literal|Max}}&lt;br /&gt;
:specifies the upper control point's position.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Cycles===&lt;br /&gt;
[[File:Doc-26-Manual-Animation-Graph_Editor_Modifiers_Cycles.png|thumb|right|500px|The Cycles modifier.]]&lt;br /&gt;
Cycles allows you add cyclic motion to a curve that has 2 or more control points. The options can be set for before and after the curve.&lt;br /&gt;
&lt;br /&gt;
;{{Literal|Cycle Mode}}&lt;br /&gt;
:{{Literal|Repeat Motion}}&lt;br /&gt;
::Repeats the curve data, while maintaining their values each cycle.&lt;br /&gt;
:{{Literal|Repeat with Offset}}&lt;br /&gt;
::Repeats the curve data, but offsets the value of the first point to the value of the last point each cycle.&lt;br /&gt;
:{{Literal|Repeat Mirrored}}&lt;br /&gt;
::Each cycle the curve data is flipped across the X-axis.&lt;br /&gt;
&lt;br /&gt;
;{{Literal|Before/After Cycles}}&lt;br /&gt;
:Set the number of times to cycle the data. A value of 0 cycles the data infinitely.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Noise===&lt;br /&gt;
[[File:Doc-26-Manual-Animation-Graph_Editor_Modifiers_Noise.png|thumb|right|500px|The Noise modifier.]]&lt;br /&gt;
Modifies the curve with a noise formula. This is useful for creating subtle or extreme randomness to animated movements, like camera shake.&lt;br /&gt;
&lt;br /&gt;
;{{Literal|Blend Type}}&lt;br /&gt;
:{{Literal|Replace}}&lt;br /&gt;
::Adds a -.5 to .5 range noise function to the curve.&lt;br /&gt;
:{{Literal|Add}}&lt;br /&gt;
::Adds a 0 to 1 range noise function to the curve.&lt;br /&gt;
:{{Literal|Subtract}}&lt;br /&gt;
::Subtracts a 0 to 1 range noise function to the curve.&lt;br /&gt;
:{{Literal|Multiply}}&lt;br /&gt;
::Multiplies a 0 to 1 range noise function to the curve.&lt;br /&gt;
&lt;br /&gt;
;{{Literal|Scale}}&lt;br /&gt;
:Adjust the overall size of the noise. Values further from 0 give less frequent noise.&lt;br /&gt;
;{{Literal|Strength}}&lt;br /&gt;
:Adjusts the Y scaling of the noise function.&lt;br /&gt;
;{{Literal|Offset}}&lt;br /&gt;
:Time offset for the noise effect.&lt;br /&gt;
;{{Literal|Phase}}&lt;br /&gt;
:Adjusts the random seed of the noise.&lt;br /&gt;
;{{Literal|Depth}}&lt;br /&gt;
:Adjusts how detailed the noise function is.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Python===&lt;br /&gt;
This can use Python script to generate values over time that are relayed to the parameter they are assigned to. It is mostly using with working F-curves in Drivers mode.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Limits===&lt;br /&gt;
[[File:Doc-26-Manual-Animation-Graph_Editor_Modifiers_Limits.png|thumb|right|500px|The Limits modifier.]]&lt;br /&gt;
Limit curve values to specified X and Y ranges.&lt;br /&gt;
&lt;br /&gt;
;{{Literal|Minimum/Maximum X}} &lt;br /&gt;
:Cuts a curve off at these frames ranges, and sets their minimum value at those points.&lt;br /&gt;
;{{Literal|Minimum/Maximum Y}} &lt;br /&gt;
:Truncates the curve values to a range.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
===Stepped Interpolation===&lt;br /&gt;
[[File:Doc-26-Manual-Animation-Graph_Editor_Modifiers_Stepped.png|thumb|right|500px|The Stepped Interpolation modifier.]]&lt;br /&gt;
Gives the curve a stepped appearance by rounding values down within a certain range of frames.&lt;br /&gt;
&lt;br /&gt;
;{{Literal|Step Size}}&lt;br /&gt;
:Specify the number of frames to hold each frame&lt;br /&gt;
;{{Literal|Offset}}&lt;br /&gt;
:Reference number of frames before frames get held. Use to get hold for ‘1-3’ vs ‘5-7’ holding patterns.&lt;br /&gt;
;{{Literal|Use Start Frame}}&lt;br /&gt;
:Restrict modifier to only act before its ‘end’ frame&lt;br /&gt;
;{{Literal|Use End Frame}}&lt;br /&gt;
:Restrict modifier to only act after its ‘start’ frame&lt;br /&gt;
{{clr}}&lt;br /&gt;
   &lt;br /&gt;
{{Page/Footer|Doc:2.5/Manual/Animation/Editing Curves|Doc:2.5/Manual/Animation/Drivers}}&lt;/div&gt;</summary>
		<author><name>wiki&gt;Urkokul</name></author>
		
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