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		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T18:47:10Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
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		<author><name>Yamyam</name></author>
		
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		<title>wiki&gt;Olson: /* File locations */</title>
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		<updated>2014-03-10T15:22:27Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;File locations&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Page/Header|2.6|Doc:2.6/Manual/Extensions/Python|Doc:2.6/Manual/Extensions/Python/Intro_to_Python}}&lt;br /&gt;
&lt;br /&gt;
{{review|partial=X|text=need to be updated to last change}}&lt;br /&gt;
&lt;br /&gt;
= Add-Ons =&lt;br /&gt;
&lt;br /&gt;
{{Literal|Add-On}} is the general term for any optional script that extends Blender's functionality. They are found in the {{Literal|Add-Ons}} tab of the {{Literal|User Preferences}} window. This tab allows to install, enable and disable Add-Ons.&lt;br /&gt;
Blender comes with some useful Add-Ons already, but you can also add your own, or any interesting ones you find on the web. The [[Extensions:2.6/Py/Scripts|Scripts Catalog]] provides an index of Add-Ons that are included with Blender as well as listing a number of external Add-Ons.&lt;br /&gt;
&lt;br /&gt;
[[File:Userpref_addons_en_oct20_2013.jpg|center|640px]]&lt;br /&gt;
&lt;br /&gt;
== Installation of an Add-On ==&lt;br /&gt;
For a script to show up in the Add-Ons tab it will first have to be installed. For this you can use the {{Literal|Install Add-On}} button in the header of the Add-Ons window. Simply click the button and locate the script you wish to install. Once installed, the script will show up in the panel.&amp;lt;br /&amp;gt;&lt;br /&gt;
Alternatively you can manually install an Add-On. An Add-On is considered installed when it is located in the &amp;lt;code&amp;gt;../scripts/addons&amp;lt;/code&amp;gt; folder (where .. is the path to your Blender configuration folder). Simply moving the Add-On into that folder is enough.&lt;br /&gt;
&lt;br /&gt;
Addons can be python scripts '''.py''' or '''.zip''' files (containing '''.py''' scripts).&lt;br /&gt;
&lt;br /&gt;
== File locations ==&lt;br /&gt;
* Windows 7 - &amp;lt;code&amp;gt;C:\Users\%username%\AppData\Roaming\Blender Foundation\Blender\2.6x\scripts\addons&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Windows XP - &amp;lt;code&amp;gt;C:\Documents and Settings\%username%\Application Data\Blender Foundation\Blender\2.6x\scripts\addons&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Linux - &amp;lt;code&amp;gt;/home/$user/.config/blender/$version/scripts/addons&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note that the &amp;lt;code&amp;gt;AppData&amp;lt;/code&amp;gt; folder in Windows 7 and the &amp;lt;code&amp;gt;.config&amp;lt;/code&amp;gt; folder in Linux is hidden. The location may also be different depending on your choices for setting up your operating system and Blender.&lt;br /&gt;
&lt;br /&gt;
You can also create a personnal folder containing new addons and configure your files path in the {{Literal|File}} panel of the {{Literal|User Preferences}}. To create a personnal script folder:&lt;br /&gt;
#Create an empty folder (i.e. 'script_addon_2-6x')&lt;br /&gt;
#Add one folder named 'addons'. It has to named like this for Blender to recognize it.&lt;br /&gt;
#Put your new addons in this 'addons' folder.&lt;br /&gt;
#open the {{Literal|File}} panel of the {{Literal|User Preferences}}.&lt;br /&gt;
#Fill the {{Literal|Scripts}} entry with the path to your script folder (i.e. 'script_addon_2-6x').&lt;br /&gt;
&lt;br /&gt;
For information on the location of blender directories&amp;lt;br&amp;gt;see: [[Doc:2.6/Manual/Introduction/Installing_Blender/DirectoryLayout|Configuration &amp;amp; Data Paths]]&lt;br /&gt;
&lt;br /&gt;
== Enabling and Disabling ==&lt;br /&gt;
&lt;br /&gt;
[[File:Manual-Extensions-Python-Addons-EnabledAddOn.png|frame|right|Enabling an Add-On]]&lt;br /&gt;
&lt;br /&gt;
Once an Add-On has been installed, it has to be enabled before it can be used. Simply place a check mark on the {{Literal|Enable Add-On}} box of the Add-On you wish to activate and you're done. The extra functionality of the Add-on is now integrated into Blender and can be used. &lt;br /&gt;
&lt;br /&gt;
To disable the functionality again, uncheck the box. To get more information on a certain Add-on you can press the arrow at the left of the entry and any additional information that is available will be shown. If the Add-On does not activate when enabled, check the [[Doc:2.6/Manual/Interface/Window system/Console window|Console window]] for any errors that may have occurred when loading.&lt;br /&gt;
&lt;br /&gt;
{{NiceTip|Saving Add-On Preferences|If you want an Add-On to be enabled everytime you start Blender, you will need to save your [[Doc:2.6/Manual/Preferences|User Preferences]].}}&lt;br /&gt;
&lt;br /&gt;
== Development guidelines ==&lt;br /&gt;
&lt;br /&gt;
If you are a script developer, you may be interested in the [[Dev:2.5/Py/Scripts/Guidelines/Addons|Add-Ons development guidelines]].&lt;br /&gt;
&lt;br /&gt;
{{Page/Footer|Doc:2.6/Manual/Extensions/Python|Doc:2.6/Manual/Extensions/Python/Intro_to_Python}}&lt;/div&gt;</summary>
		<author><name>wiki&gt;Olson</name></author>
		
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