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	<title>Doc:2.6/Manual/Game Engine/Android/Building Blender with GLES - 版の履歴</title>
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	<updated>2026-04-25T22:41:13Z</updated>
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		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Game_Engine/Android/Building_Blender_with_GLES&amp;diff=138001&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Game_Engine/Android/Building_Blender_with_GLES&amp;diff=138001&amp;oldid=prev"/>
		<updated>2018-06-28T20:50:37Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 20:50時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Game_Engine/Android/Building_Blender_with_GLES&amp;diff=138000&amp;oldid=prev</id>
		<title>wiki&gt;AlexK: Created page with &quot;WIP  =Developing OpenGL ES 2.0 on Linux=  ==Reasons== For (much) easier development we should use linux because: * It provides nice IDE tools * No time is wasted on deployment to...&quot;</title>
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		<updated>2012-08-30T16:47:51Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;WIP  =Developing OpenGL ES 2.0 on Linux=  ==Reasons== For (much) easier development we should use linux because: * It provides nice IDE tools * No time is wasted on deployment to...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;WIP&lt;br /&gt;
&lt;br /&gt;
=Developing OpenGL ES 2.0 on Linux=&lt;br /&gt;
&lt;br /&gt;
==Reasons==&lt;br /&gt;
For (much) easier development we should use linux because:&lt;br /&gt;
* It provides nice IDE tools&lt;br /&gt;
* No time is wasted on deployment to actual device&lt;br /&gt;
* Android's GDB is a hack by Google&lt;br /&gt;
** Because apps are written Java&lt;br /&gt;
** You have to put sleep(3); in your code so GDB would attach&lt;br /&gt;
* GDB has poor stack trace on ARM/Android&lt;br /&gt;
* GDB don't show code&lt;br /&gt;
* Only Command Line tool&lt;br /&gt;
&lt;br /&gt;
==Configuring the System==&lt;br /&gt;
You need to install Mesa OpenGL ES 2.0 and EGL drivers first&lt;br /&gt;
*For Ubuntu:&lt;br /&gt;
&amp;lt;source lang=&amp;quot;bash&amp;quot;&amp;gt;&lt;br /&gt;
sudo apt-get install libgles2-mesa-dev&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
*Or it can be build from (didn't try)&lt;br /&gt;
**http://www.mesa3d.org/opengles.html&lt;br /&gt;
&lt;br /&gt;
===Check Out Swiss Branch===&lt;br /&gt;
&amp;lt;source lang=&amp;quot;bash&amp;quot;&amp;gt;&lt;br /&gt;
mkdir blender-sc&lt;br /&gt;
cd blender-sc&lt;br /&gt;
svn co https://svn.blender.org/svnroot/bf-blender/branches/soc-2012-swiss_cheese soc-2012-swiss_cheese&lt;br /&gt;
svn co https://svn.blender.org/svnroot/bf-blender/trunk/lib/android lib/android &lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You need android libs for fakegl&lt;br /&gt;
===Fake GL===&lt;br /&gt;
Fake GL is a smart stub. You can switch between real gl and fake gl calls for testing.&lt;br /&gt;
Also, this system enables building Blender/Blenderplayer as we cannot eliminate all GL calls.&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
To build fakegl&lt;br /&gt;
* go to lib/android/armv7-a_9/fakegl&lt;br /&gt;
* Follow instructions in README file to generate libGLfake.so and libGLUfake.so&lt;br /&gt;
* Copy these to files into /usr/lib/&lt;br /&gt;
&lt;br /&gt;
===Configuring Cmake===&lt;br /&gt;
* Open Cmake and enable WITH_BUILTIN_GLEW&lt;br /&gt;
* Click on Advanced &lt;br /&gt;
* Enable WITH_GLES&lt;br /&gt;
* Click Configure&lt;br /&gt;
* Set OPENGL_INCLUDE_DIR = ****/lib/android/armv7-a_9/fakegl&lt;br /&gt;
* Set OPENGL_gl_LIBRARY =  ****/lib/android/armv7-a_9/fakegl/libGLfake.so&lt;br /&gt;
* Set OPENGL_glu_LIBRARY =  ****/lib/android/armv7-a_9/fakegl/libGLUfake.so&lt;br /&gt;
* click generate and build from directory&lt;/div&gt;</summary>
		<author><name>wiki&gt;AlexK</name></author>
		
	</entry>
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