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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Doc%3A2.6%2FManual%2FGame_Engine%2FBlender_Player</id>
	<title>Doc:2.6/Manual/Game Engine/Blender Player - 版の履歴</title>
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	<updated>2026-04-25T17:47:05Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Game_Engine/Blender_Player&amp;diff=137537&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Game_Engine/Blender_Player&amp;diff=137537&amp;oldid=prev"/>
		<updated>2018-06-28T20:50:12Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 20:50時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Game_Engine/Blender_Player&amp;diff=137536&amp;oldid=prev</id>
		<title>2012年10月1日 (月) 21:39にwiki&gt;Sculptorjimによる</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Game_Engine/Blender_Player&amp;diff=137536&amp;oldid=prev"/>
		<updated>2012-10-01T21:39:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Page/Header|}}&lt;br /&gt;
&lt;br /&gt;
= Standalone Player =&lt;br /&gt;
&lt;br /&gt;
The standalone player allows a Blender game to be run without having to load the Blender system. This allows games to be distributed to other users, without their requiring a detailed knowledge of Blender (and also without the possibility of unauthorised modification). Note that the Game Engine Save as Runtime is an addon facility which must be pre-loaded before use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following procedure will give a standalone version of a working game.&lt;br /&gt;
&lt;br /&gt;
* '''File - User Preferences - Addons: - Game Engine - Save as Game Engine Runtime - Install Addon'''(button).&lt;br /&gt;
;(You can also '''Save as Default''' button, in which case the add-on will always be present whenever Blender is re-loaded).&lt;br /&gt;
&lt;br /&gt;
* '''File - Export - Save as Game Engine Runtime - (give appropriate directory/filename)- Save as Game Engine Runtime''' (button).&lt;br /&gt;
&lt;br /&gt;
The game can then be executed by running the appropriate .exe file. Note that all appropriate libraries are automatically loaded by the add-on.&lt;br /&gt;
&lt;br /&gt;
If you are interested in licensing your game, read [[User:sculptorjim/Game Engine/Licensing|Licensing]] for a discussion of the issues involved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NiceTip|Exporting…|If the game is to be exported to other computers, make a new empty directory for the game runtime and all its ancilliary libraries etc.  Then make sure the '''whole directory''' is transferred to the target computer}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game_engine]]&lt;br /&gt;
&lt;br /&gt;
{{Page/Footer|}}&lt;/div&gt;</summary>
		<author><name>wiki&gt;Sculptorjim</name></author>
		
	</entry>
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