﻿<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ja">
	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Doc%3A2.6%2FManual%2FMaterials%2FProperties%2FOptions</id>
	<title>Doc:2.6/Manual/Materials/Properties/Options - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Doc%3A2.6%2FManual%2FMaterials%2FProperties%2FOptions"/>
	<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Materials/Properties/Options&amp;action=history"/>
	<updated>2026-04-28T08:00:29Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Materials/Properties/Options&amp;diff=140639&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Materials/Properties/Options&amp;diff=140639&amp;oldid=prev"/>
		<updated>2018-06-28T20:53:25Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 20:53時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Materials/Properties/Options&amp;diff=140638&amp;oldid=prev</id>
		<title>2013年3月3日 (日) 21:22にwiki&gt;Sculptorjimによる</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Materials/Properties/Options&amp;diff=140638&amp;oldid=prev"/>
		<updated>2013-03-03T21:22:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Page/Header|Doc:2.6/Manual/Materials/Properties/Strand|Doc:2.6/Manual/Materials/Properties/Shadows}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Options=&lt;br /&gt;
&lt;br /&gt;
[[File:Doc_2.6_Materials_Properties_Options.png| right|Material Options Panel ]]  &lt;br /&gt;
This panel provides a series of control options concerning how objects using this material will appear in the rendered image. All controls are default &amp;quot;Off&amp;quot; unless otherwise stated.&lt;br /&gt;
&lt;br /&gt;
;'''Traceable''' (default On)&lt;br /&gt;
:Include this material and the geometry that uses it in ray-tracing calculations. See [[Doc:2.6/Manual/Materials/Properties/Transparency|Transparency]] for details of ray-tracing.&lt;br /&gt;
&lt;br /&gt;
;'''Full Oversampling'''&lt;br /&gt;
: Force this material to render full shading/textures for all [[Doc:2.6/Manual/Render/Oversampling (Antialiasing)| anti-aliasing]] samples.&lt;br /&gt;
&lt;br /&gt;
;'''Sky'''&lt;br /&gt;
: Render this material with zero alpha, but with [[Doc:2.6/Manual/Lighting/Lamps/Sun/Sky and Atmosphere| sky background]] in place (scanline only)&lt;br /&gt;
&lt;br /&gt;
;'''Use Mist'''&lt;br /&gt;
: Use [[Doc:2.6/Manual/World/Mist| mist]] on this material (see &amp;quot;World Settings&amp;quot; for more details)&lt;br /&gt;
&lt;br /&gt;
;'''Invert Z depth'''&lt;br /&gt;
; Render material's faces with an inverted Z buffer (scanline only)&lt;br /&gt;
&lt;br /&gt;
;{{literal|'''Z Offset'''}}&lt;br /&gt;
: Give faces an artificial Z offset for Z transparency.&lt;br /&gt;
&lt;br /&gt;
;'''Light Group'''&lt;br /&gt;
: Limit lighting to lamps in this [[Doc:2.6/Manual/Lighting/Lights/Lights In Other Contexts|light group]].&lt;br /&gt;
&lt;br /&gt;
;'''Exclusive'''&lt;br /&gt;
: Uses the [[Doc:2.6/Manual/Lighting/Lights/Lights In Other Contexts|light group]]  exclusively - these lamps are excluded from other scene lighting&lt;br /&gt;
&lt;br /&gt;
;'''Local'''&lt;br /&gt;
:When linked in, uses local [[Doc:2.6/Manual/Lighting/Lights/Lights In Other Contexts|light group]]  with the same name.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;'''Face Textures'''&lt;br /&gt;
:Replace object's base color with color from [[Doc:2.6/Manual/Textures/Mapping/UV| UV map]] image textures.&lt;br /&gt;
&lt;br /&gt;
;'''Face Textures Alpha'''&lt;br /&gt;
:Replace object's base alpha with alpha from [[Doc:2.6/Manual/Textures/Mapping/UV| UV map]] image textures.&lt;br /&gt;
&lt;br /&gt;
;'''Vertex Color Paint'''&lt;br /&gt;
:Replace object's base color with [[Doc:2.6/Manual/Materials/Vertex Paint| vertex paint]] colors (multiply with 'texture face' face assigned textures)&lt;br /&gt;
&lt;br /&gt;
;'''Vertex Color Light'''&lt;br /&gt;
: Add [[Doc:2.6/Manual/Materials/Vertex Paint| vertex paint]] colors as additional lighting. (This can be used to produce good incandescence effects).&lt;br /&gt;
&lt;br /&gt;
;'''Object Color'''&lt;br /&gt;
:Modulate the result with a per object color&lt;br /&gt;
&lt;br /&gt;
;'''UV Project''' (default On)&lt;br /&gt;
:Use to ensure UV interpolation is correct for camera projections (use with [[Doc:2.6/Manual/Modifiers/Modify/UV Project| UV project]] modifier).&lt;br /&gt;
&lt;br /&gt;
;'''Pass Index'''&lt;br /&gt;
:Index number for the IndexMA render pass.&lt;br /&gt;
&lt;br /&gt;
[[Category: Materials]]&lt;br /&gt;
&lt;br /&gt;
{{Page/Footer|Doc:2.6/Manual/Materials/Properties/Strand|Doc:2.6/Manual/Materials/Properties/Shadows}}&lt;/div&gt;</summary>
		<author><name>wiki&gt;Sculptorjim</name></author>
		
	</entry>
</feed>