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	<title>Doc:2.6/Manual/Modifiers/Deform/Laplacian Smooth - 版の履歴</title>
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		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Modifiers/Deform/Laplacian_Smooth&amp;diff=137401&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Modifiers/Deform/Laplacian_Smooth&amp;diff=137401&amp;oldid=prev"/>
		<updated>2018-06-28T20:50:05Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 20:50時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Modifiers/Deform/Laplacian_Smooth&amp;diff=137400&amp;oldid=prev</id>
		<title>wiki&gt;Mam711: minor edits</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Modifiers/Deform/Laplacian_Smooth&amp;diff=137400&amp;oldid=prev"/>
		<updated>2013-07-15T04:32:39Z</updated>

		<summary type="html">&lt;p&gt;minor edits&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Laplacian Smooth and Shape Enhanced Modifier=&lt;br /&gt;
{{RefBox&lt;br /&gt;
 |mode=Any mode&lt;br /&gt;
 |panel={{Literal|Modifiers}}&lt;br /&gt;
 |lang=en&lt;br /&gt;
 }}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
The {{Literal|Laplacian Smooth}} and {{Literal|Shape Enhanced}} modifier allows you to reduce noise on a mesh's surface with minimal changes to its shape, and exaggerates a shape using a Laplacian smoothing modifier in the reverse direction using a single parameter, &amp;lt;b&amp;gt;&amp;lt;math&amp;gt; factor &amp;lt;/math&amp;gt;&amp;lt;/b&amp;gt;, that supports negative and positive values: &amp;lt;b&amp;gt;negative for enhancement&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;positive for smoothing&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The {{Literal|Shape enhanced}} method exaggerates a shape using a Laplacian smoothing operator in the reverse direction.&lt;br /&gt;
&lt;br /&gt;
The {{Literal|Laplacian Smooth}} is useful for objects that have been reconstructed from the real world containing undesirable noise. A mesh smoothing tool removes noise while still preserving desirable geometry as well as the shape of the original model.&lt;br /&gt;
&lt;br /&gt;
The {{Literal|Laplacian Smooth}} and {{Literal|Shape Enhanced}} modifier is based on a curvature flow Laplace Beltrami operator in a diffusion equation.&lt;br /&gt;
&lt;br /&gt;
The Catmull-Clark subdivision surfaces together with {{Literal|Shape Enhancement}} can easily generate families of shapes by changing a single parameter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Options==&lt;br /&gt;
[[File:Apinzonf_Diagram_Modifier_Panel.png|center|thumb|369px|{{Literal|Laplacian Smooth and Shape Enhanced}} modifier ]]&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Repeat}}: Repetitions allow you to run the Laplacian smoothing and Shape Enhancement multiple times. Each repetition causes the flow curvature of the mesh to be recalculated again, and as a result it removes more noise at every new iteration in Laplacian smoothing cases (positive factor) using a small {{Literal|Factor}} &amp;lt; '''1.0'''. In a Shape Enhancement case (negative Factor) multiple iterations can magnify the noise.&lt;br /&gt;
* {{Literal|Repeat}}: '''0''' Disables the modifier and no repetition is made.&lt;br /&gt;
* {{Literal|Repeat}}: '''1''' to '''200''' Number of repetitions to be done by the modifier. Be careful with large numbers of vertices, because it will take a lot of time to execute all iterations.&lt;br /&gt;
&lt;br /&gt;
{|align=center&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_repeat0.png|thumb|150px| '''Repeat: 0''', Lambda_Factor: 0.5]]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_repeat1.png|thumb|150px| '''Repeat: 1''', Lambda_Factor: 0.5]]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_repeat5.png|thumb|150px| '''Repeat: 5''', Lambda_Factor: 0.5]]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_repeat10.png|thumb|150px| '''Repeat: 10''', Lambda_Factor: 0.5]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_cube_repeat0.png|thumb|150px| '''Repeat: 0''', Lambda_Factor: 2.0]]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_cube_repeat1.png|thumb|150px| '''Repeat: 1''', Lambda_Factor: 2.0]]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_cube_repeat5.png|thumb|150px| '''Repeat: 5''', Lambda_Factor: 2.0]]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_cube_repeat10.png|thumb|150px| '''Repeat: 10''', Lambda_Factor: 2.0]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Apinzonf_Diagram_camel_repeat0.png|thumb|150px| '''Repeat: 0''', Lambda_Factor: -0.5]]&lt;br /&gt;
| [[Image:Apinzonf_Diagram_camel_repeat1.png|thumb|150px| '''Repeat: 1''', Lambda_Factor: -0.5]]&lt;br /&gt;
| [[Image:Apinzonf_Diagram_camel_repeat5.png|thumb|150px| '''Repeat: 5''', Lambda_Factor: -0.5]]&lt;br /&gt;
| [[Image:Apinzonf_Diagram_camel_repeat10.png|thumb|150px| '''Repeat: 10''', Lambda_Factor: -0.5]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Lambda factor}}: The Lambda factor ranges from '''-1000.0''' to '''1000.0'''; this factor controls the amount of displacement of every vertex along the curvature flow.&lt;br /&gt;
&lt;br /&gt;
* {{Literal|Lambda factor}}: '''-1000.0''' to '''0.0''' Using a Lambda factor you can enhance the shape, preserving desirable geometry.&lt;br /&gt;
* {{Literal|Lambda factor}}: '''0.0''' Disables the modifier and no smoothing or enhancing is done.&lt;br /&gt;
* {{Literal|Lambda factor}}: '''0.0''' to '''5.0''' Using a small Lambda factor, you can remove noise from the shape without affecting desirable geometry.&lt;br /&gt;
* {{Literal|Lambda factor}}: '''5.0''' to '''1000.0''' Using a large Lambda factor you get smoothed versions of the shape at the cost of losing fine geometry details.&lt;br /&gt;
&lt;br /&gt;
{|align=center&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_lambda0_0.png|thumb|150px| Repeat: 1, '''Lambda_Factor: 0.0''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_lambda0_5.png|thumb|150px| Repeat: 1, '''Lambda_Factor: 0.5''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_lambda2_5.png|thumb|150px| Repeat: 1, '''Lambda_Factor: 2.5''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_lambda5_0.png|thumb|150px| Repeat: 1, '''Lambda_Factor: 5.0''']]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_cube_lambda0_0.png|thumb|150px| Repeat: 1, '''Lambda_Factor: 0.0''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_cube_lambda1_0.png|thumb|150px| Repeat: 1, '''Lambda_Factor: 1.0''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_cube_lambda10_0.png|thumb|150px| Repeat: 1, '''Lambda_Factor: 10.0''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_cube_lambda50_0.png|thumb|150px| Repeat: 1, '''Lambda_Factor: 50.0''']]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Apinzonf_Diagram_camel_lambda0_0.png|thumb|150px| Repeat: 1, '''Lambda_Factor: 0.0''']]&lt;br /&gt;
| [[Image:Apinzonf_Diagram_camel_lambda20_0.png|thumb|150px| Repeat: 1, '''Lambda_Factor: -20.0''']]&lt;br /&gt;
| [[Image:Apinzonf_Diagram_camel_lambda50_0.png|thumb|150px| Repeat: 1, '''Lambda_Factor: -50.0''']]&lt;br /&gt;
| [[Image:Apinzonf_Diagram_camel_lambda300_0.png|thumb|150px| Repeat: 1, '''Lambda_Factor: -300.0''']]	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Lambda border}}: The Lambda border ranges from '''-1000.0''' to '''1000.0''' . Borders are treated differently. There is no way to calculate the curvature flow on them. For this reason the Lambda factor just smooths or enhances them.&lt;br /&gt;
* {{Literal|Lambda border}}: '''-1000.0''' to '''0.0''' Enhance the borders.&lt;br /&gt;
* {{Literal|Lambda border}}: '''0.0''' Disables the modifier and no smoothing on the borders is done.&lt;br /&gt;
* {{Literal|Lambda border}}: '''0.0''' to '''10.0''' Smooths the borders.&lt;br /&gt;
* {{Literal|Lambda border}}: '''10.0''' to '''1000.0''' Collapses the borders in a small circle.&lt;br /&gt;
&lt;br /&gt;
{|align=center&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_border0_0.png|thumb|150px| Repeat: 1, Lambda_Factor: 2.5, '''Lambda_Border: 0.0''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_border1_0.png|thumb|150px| Repeat: 1, Lambda_Factor: 2.5, '''Lambda_Border: 1.0''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_border2_5.png|thumb|150px| Repeat: 1, Lambda_Factor: 2.5, '''Lambda_Border: 2.5''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_border10_0.png|thumb|150px| Repeat: 1, Lambda_Factor: 2.5, '''Lambda_Border: 10.0''']]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_cube_border0_0.png|thumb|150px| Repeat: 1, Lambda_Factor: 20.0, '''Lambda_Border: 0.0''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_cube_border1_0.png|thumb|150px| Repeat: 1, Lambda_Factor: 20.0, '''Lambda_Border: 1.0''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_cube_border5_0.png|thumb|150px| Repeat: 1, Lambda_Factor: 20.0, '''Lambda_Border: 5.0''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_cube_border20_0.png|thumb|150px| Repeat: 1, Lambda_Factor: 20.0, '''Lambda_Border: 20.0''']]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Apinzonf_Diagram_cup_border0_0.png|thumb|150px| Repeat: 1, Lambda_Factor: -30.0, '''Lambda_Border: 0.0''']]&lt;br /&gt;
| [[Image:Apinzonf_Diagram_cup_border20_0.png|thumb|150px| Repeat: 1, Lambda_Factor: -30.0, '''Lambda_Border: -20.0''']]&lt;br /&gt;
| [[Image:Apinzonf_Diagram_cup_border50_0.png|thumb|150px| Repeat: 1, Lambda_Factor: -30.0, '''Lambda_Border: -50.0''']]&lt;br /&gt;
| [[Image:Apinzonf_Diagram_cup_border200_0.png|thumb|150px| Repeat: 1, Lambda_Factor: -30.0, '''Lambda_Border: -200.0''']]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
; {{Literal|X}}, {{Literal|Y}}, {{Literal|Z}}: Toggle buttons to enable/disable hard constraints in the X, Y and/or Z axis directions.&lt;br /&gt;
&lt;br /&gt;
{|align=center&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_cube_axis.png|thumb|150px| Repeat: 1, Lambda_Factor: 40.0, '''X, Y, Z: Unselected''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_cube_axis_xyz.png|thumb|150px| Repeat: 1, Lambda_Factor: 40.0, '''X, Y, Z: Selected''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_cube_axis_xy.png|thumb|150px| Repeat: 1, Lambda_Factor: 40.0, '''X, Y: Selected''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_cube_axis_x.png|thumb|150px| Repeat: 1, Lambda_Factor: 40.0, '''X: Selected''']]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_t_axis.png|thumb|150px| Repeat: 1, Lambda_Factor: 20.0, '''X, Y, Z: Unselected''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_t_axis_xyz.png|thumb|150px| Repeat: 1, Lambda_Factor: 20.0, '''X, Y, Z: Selected''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_t_axis_xy.png|thumb|150px| Repeat: 1, Lambda_Factor: 20.0, '''X, Y: Selected''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_t_axis_x.png|thumb|150px| Repeat: 1, Lambda_Factor: 20.0, '''X: Selected''']]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Preserve Volume}}: The smoothing process can produce shrinkage. That is significant for large {{Literal|Lambda factor}} or large {{Literal|Repeat}} values; to reduce that effect you can use this option.&lt;br /&gt;
{|align=center&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_cube_volumeFalse.png|thumb|150px| Repeat: 1, Lambda_Factor: 40.0, '''Volume Preservation: Unselected''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_cube_volumeTrue.png|thumb|150px| Repeat: 1, Lambda_Factor: 40.0, '''Volume Preservation: Selected''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_cube_volume2False.png|thumb|150px| Repeat: 1, Lambda_Factor: 20.0, '''Volume Preservation: Unselected''']]&lt;br /&gt;
| [[Image:Apinzonf_GSOC_2012_Diagram_cube_volume2True.png|thumb|150px| Repeat: 1, Lambda_Factor: 20.0, '''Volume Preservation: Selected''']]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Vertex Group}}: A vertex group name, to constrain the effect to a group of vertices only. Allows for selective, real-time smoothing or enhancing, by painting vertex weights.&lt;br /&gt;
&lt;br /&gt;
{|align=center valign=top&lt;br /&gt;
|valign=top| [[Image:Apinzonf_GSOC_2012_Diagram_repeat0.png|thumb|150px| Repeat: 1, Lambda_Factor: 0.0]]&lt;br /&gt;
|valign=top| [[Image:Apinzonf_GSOC_2012_Diagram_lambda2_5.png|thumb|150px| Repeat: 1, Lambda_Factor: 2.5]]&lt;br /&gt;
|valign=top| [[Image:Apinzonf_GSOC_2012_Diagram_femme_paint.png|thumb|150px| Weight Paint, Vertex Group: Group]]&lt;br /&gt;
|valign=top| [[Image:Apinzonf_GSOC_2012_Diagram_femme_wgroup.png|thumb|150px| Repeat: 1, Lambda_Factor: 2.5, '''Vertex Group: Group''']]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top| [[Image:Apinzonf_GSOC_2012_Diagram_t_normal.png|thumb|150px| Repeat: 1, Lambda_Factor: 0.0]]&lt;br /&gt;
|valign=top| [[Image:Apinzonf_GSOC_2012_Diagram_t_smooth.png|thumb|150px| Repeat: 1, Lambda_Factor: 20.0]]&lt;br /&gt;
|valign=top| [[Image:Apinzonf_GSOC_2012_Diagram_t_paint.png|thumb|150px| Weight Paint, Vertex Group: Group]]&lt;br /&gt;
|valign=top| [[Image:Apinzonf_GSOC_2012_Diagram_t_wgroup.png|thumb|150px| Repeat: 1, Lambda_Factor: 20.0, '''Vertex Group: Group''']]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top| [[Image:Apinzonf_Diagram_camel_vertex0.png|thumb|150px| Repeat: 1, Lambda_Factor: 0.0]]&lt;br /&gt;
|valign=top| [[Image:Apinzonf_Diagram_camel_vertex1.png|thumb|150px| Repeat: 1, Lambda_Factor: -240.0]]&lt;br /&gt;
|valign=top| [[Image:Apinzonf_Diagram_camel_vertex2.png|thumb|150px| Weight Paint, Vertex Group: Group]]&lt;br /&gt;
|valign=top| [[Image:Apinzonf_Diagram_camel_vertex3.png|thumb|150px| Repeat: 1, Lambda_Factor: -240.0, '''Vertex Group: Group''']]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
; {{Literal|Normalized Version}}: The modifier has two versions, the normalized version that does not depend on face size, and the other that is dependent on the face size. Be careful with the face-size-dependent version, which can produce peaks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|align=center valign=top&lt;br /&gt;
|valign=top| [[Image:Apinzonf_Diagram_monkey_normalized0.jpg|thumb|150px| Normalized Version: Selected, Lambda_Factor: 0.0]]&lt;br /&gt;
|valign=top| [[Image:Apinzonf_Diagram_monkey_normalized1.jpg|thumb|150px| Normalized Version: Selected, Lambda_Factor: -50]]&lt;br /&gt;
|valign=top| [[Image:Apinzonf_Diagram_monkey_normalized2.jpg|thumb|150px| Normalized Version: Unselected, Lambda_Factor: -50]]&lt;br /&gt;
|valign=top| [[Image:Apinzonf_Diagram_monkey_normalized3.jpg|thumb|150px| Normalized Version: Unselected, Lambda_Factor: -250]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hints==&lt;br /&gt;
&lt;br /&gt;
Meshes with a great number of vertices, more than ten thousand (10,000), may take several minutes for processing; you can use small portions of the mesh for testing before executing the modifier on the entire model.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
{|align=center valign=top&lt;br /&gt;
|valign=top| [[Image:Apinzonf_GSOC_2012_Diagram_repeat0.png|thumb|150px| Femme front view &amp;lt;br /&amp;gt; [[Media:Apinzonf_GSOC_2012_Media_femme_front.blend|Femme Front blend file]]]]&lt;br /&gt;
|valign=top| [[Image:Apinzonf_Shape_Enhanced_Camel.png|thumb|240px| Camel Enhanced &amp;lt;br /&amp;gt; [[Media:Apinzonf_GSOC_2012_Media_cube_smooth.blend|Cube Smooth blend file]]]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
* [[Doc:2.6/Manual/Modifiers/Deform/Smooth| Smooth Modifier]] &lt;br /&gt;
&lt;br /&gt;
{{Clr}}&lt;br /&gt;
[[Category:Modifiers]]&lt;/div&gt;</summary>
		<author><name>wiki&gt;Mam711</name></author>
		
	</entry>
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