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	<title>Doc:2.6/Manual/Modifiers/Textures/UVProject - 版の履歴</title>
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	<updated>2026-05-12T18:13:12Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Modifiers/Textures/UVProject&amp;diff=109727&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Modifiers/Textures/UVProject&amp;diff=109727&amp;oldid=prev"/>
		<updated>2018-06-28T19:48:10Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 19:48時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Modifiers/Textures/UVProject&amp;diff=109726&amp;oldid=prev</id>
		<title>wiki&gt;Mindrones: moved Doc:2.5/Manual/Modifiers/Textures/UVProject to Doc:2.6/Manual/Modifiers/Textures/UVProject</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Modifiers/Textures/UVProject&amp;diff=109726&amp;oldid=prev"/>
		<updated>2011-12-15T02:12:32Z</updated>

		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/Doc:2.5/Manual/Modifiers/Textures/UVProject&quot; class=&quot;mw-redirect&quot; title=&quot;Doc:2.5/Manual/Modifiers/Textures/UVProject&quot;&gt;Doc:2.5/Manual/Modifiers/Textures/UVProject&lt;/a&gt; to &lt;a href=&quot;/Doc:2.6/Manual/Modifiers/Textures/UVProject&quot; title=&quot;Doc:2.6/Manual/Modifiers/Textures/UVProject&quot;&gt;Doc:2.6/Manual/Modifiers/Textures/UVProject&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Page/Header|2.5|Doc:2.5/Manual/Modifiers/Textures/UV Project|Doc:2.5/Manual/Lighting}}&lt;br /&gt;
&lt;br /&gt;
= UV Project Modifier =&lt;br /&gt;
&lt;br /&gt;
{{RefBox&lt;br /&gt;
 |mode=Any mode&lt;br /&gt;
 |panel={{Literal|Modifiers}} ({{Literal|Generate}})&lt;br /&gt;
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&lt;br /&gt;
[[File:Uvproject.jpg|thumb|Projecting the Blender logo onto Suzanne.]]&lt;br /&gt;
&lt;br /&gt;
'''UV Project''' acts like a slide projector. It emits a UV map from the -Z axis of up to ten objects, and applies it to the object as the &amp;quot;light&amp;quot; hits it. It can optionally override the object's [[face texture]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong style=&amp;quot;font-size:1.2em&amp;quot;&amp;gt;[[:File:Uvproject.blend|Download an example]]&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Options ==&lt;br /&gt;
&lt;br /&gt;
[[File:Uvproject ui.png|center]]&lt;br /&gt;
&lt;br /&gt;
; UV layer&lt;br /&gt;
: Which [[UV layer]] to modify. Defaults to the active rendering layer.&lt;br /&gt;
; Image&lt;br /&gt;
: The [[image]] associated with this modifier. Not required; you can just project a UV for use elsewhere. ''Override Image'', below, defines how the image is used.&lt;br /&gt;
; Override Image&lt;br /&gt;
:* When true, the [[Face Texture]] of all vertices on the mesh is replaced with the Image. This will cause the image to repeat, which is usually undesirable.&lt;br /&gt;
:* When false, the modifier is limited to faces with the Image as their Face Texture.&lt;br /&gt;
; Projectors&lt;br /&gt;
; &amp;lt;Objects&amp;gt;&lt;br /&gt;
: Up to ten projector objects are supported. Each face will choose the projector that is aligns closest with its [[surface normal]].&lt;br /&gt;
: Projections emit from the -Z axis (i.e. straight down a camera or lamp).&lt;br /&gt;
: If the projector is a camera, the projection will adhere to its perspective/orthographic setting.&lt;br /&gt;
; Aspect X/Y&lt;br /&gt;
; Scale X/Y&lt;br /&gt;
: These allow simple manipulation of the image.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
UV Project is great for making spotlights more diverse, and also for creating [[W:Decal|decals]] to break up repetition.&lt;br /&gt;
&lt;br /&gt;
The modifier's Image property is not generally used: instead, a [[Texture]] mapped to the [[UV layer]] that the modifier targets is added to the object's [[Material]]. This allows you to prevent the image from repeating by setting ''Texture &amp;gt; Image Mapping &amp;gt; Extension'' to ''Clip''.&lt;br /&gt;
&lt;br /&gt;
{{Page/Footer|Doc:2.5/Manual/Modifiers/Textures/UV Project|Doc:2.5/Manual/Lighting}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;/div&gt;</summary>
		<author><name>wiki&gt;Mindrones</name></author>
		
	</entry>
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