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	<title>Doc:2.6/Manual/Render/Cycles/Getting Started - 版の履歴</title>
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	<updated>2026-06-07T09:47:52Z</updated>
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		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Render/Cycles/Getting_Started&amp;diff=107763&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Render/Cycles/Getting_Started&amp;diff=107763&amp;oldid=prev"/>
		<updated>2018-06-28T19:46:53Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 19:46時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Render/Cycles/Getting_Started&amp;diff=107762&amp;oldid=prev</id>
		<title>2013年2月15日 (金) 17:41にwiki&gt;DingToによる</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Render/Cycles/Getting_Started&amp;diff=107762&amp;oldid=prev"/>
		<updated>2013-02-15T17:41:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Page/Header||}}&lt;br /&gt;
&lt;br /&gt;
=Getting Started=&lt;br /&gt;
&lt;br /&gt;
Cycles is bundled as an addon that is enabled by default. To use Cycles, it must be set as the active render engine in the top header. Once that is done, interactive rendering can be started by setting a 3D view editor to draw mode Rendered. The render will keep updating as material and object modifications are done.&lt;br /&gt;
&lt;br /&gt;
[[File:Manual_cycles_getting_started_ui.png|center]]&lt;br /&gt;
&lt;br /&gt;
== GPU Rendering ==&lt;br /&gt;
&lt;br /&gt;
To see if and how you can use your GPU for rendering, see the documentation on [[../GPU Rendering|GPU Rendering]].&lt;br /&gt;
&lt;br /&gt;
== Tutorials ==&lt;br /&gt;
Here you can find some [[/Tutorials|tutorials]] for Cycles.&lt;/div&gt;</summary>
		<author><name>wiki&gt;DingTo</name></author>
		
	</entry>
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