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	<title>Doc:2.6/Manual/Textures/Assigning a Texture - 版の履歴</title>
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		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Textures/Assigning_a_Texture&amp;diff=114691&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T19:52:19Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 19:52時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
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		<author><name>Yamyam</name></author>
		
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Textures/Assigning_a_Texture&amp;diff=114690&amp;oldid=prev</id>
		<title>wiki&gt;Urkokul: /* Choosing the Texture data type */</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Textures/Assigning_a_Texture&amp;diff=114690&amp;oldid=prev"/>
		<updated>2014-06-16T07:29:35Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Choosing the Texture data type&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Page/Header|2.5||}}&lt;br /&gt;
&lt;br /&gt;
= Assigning a Texture =&lt;br /&gt;
&lt;br /&gt;
This page just shows how to add a texture to a slot. The textures' commons options are explained [[Doc:2.6/Manual/Textures/Options|here]]. &lt;br /&gt;
&lt;br /&gt;
== Choosing the Texture context ==&lt;br /&gt;
&lt;br /&gt;
[[File:25-Manual-Textures-top-panel.png|thumb|300px|{{Literal|Texture}} panel]]&lt;br /&gt;
&lt;br /&gt;
In the Properties editor, choose the Texture context: this will show the Texture panel.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Choosing the Texture data type ==&lt;br /&gt;
&lt;br /&gt;
[[File:25-Manual-Textures-panel.png|thumb|311px|{{Literal|Texture}} panel with buttons for {{Literal|Material}}, {{Literal|World}}, and {{Literal|Brush}} textures highlighted]]&lt;br /&gt;
&lt;br /&gt;
The three buttons {{Literal|Material}}, {{Literal|World}}, {{Literal|Brush}} at the top of the texture panel indicate the texture data type, that is, the kind of texture that is being edited.&lt;br /&gt;
&lt;br /&gt;
[[File:26-Manual-Textures-Lamp-panel.png|thumb|left|300px|{{Literal|Texture}} panel with button for {{Literal|Lamp}} textures highlighted]]&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Textures Slots ==&lt;br /&gt;
&lt;br /&gt;
[[File:25-Manual-Textures-top-panel.png|thumb|300px|{{Literal|Texture}} panel]]&lt;br /&gt;
&lt;br /&gt;
The list below these buttons represent the {{Literal|Stack}} of textures that we can manage. It can have up to eighteen {{Literal|Texture Slots}}:&lt;br /&gt;
&lt;br /&gt;
* Tick or untick a texture to enable/disable it.&lt;br /&gt;
* Use the three buttons on the right side to move individual textures up and down in the stack or to copy/paste material's settings between slots.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Creating a new Texture Datablock in a new Texture Slot ==&lt;br /&gt;
&lt;br /&gt;
Select an empty slot, then click on the {{button|+ New}} button.&lt;br /&gt;
&lt;br /&gt;
This will do two things:&lt;br /&gt;
* it will create a new texture datablock&lt;br /&gt;
* also, it will add a new slot in the textures stack&lt;br /&gt;
&lt;br /&gt;
== Creating a new Texture Datablock in a non-empty slot ==&lt;br /&gt;
&lt;br /&gt;
Select a non-empty slot, then click on the {{button|+}} button.&lt;br /&gt;
&lt;br /&gt;
This will do two things:&lt;br /&gt;
* it will create a new texture datablock, with a new name, '''making a copy of the texture datablock assigned to the selected slot'''&lt;br /&gt;
* it will assign this new datablock to the selected slot&lt;br /&gt;
&lt;br /&gt;
== Sharing a Texture Datablock in a non-empty slot ==&lt;br /&gt;
&lt;br /&gt;
* Select a non-empty slot, then click on the {{button|Browse}} button. This will open a menu showing all the available Texture Datablocks in this file.&lt;br /&gt;
* Choose a texture datablock in the menu to assign it to the selected slot. This will share the chosen texture with more than one object, hence the ''Number of users'' shown in the texture datablock will increase by one.&lt;br /&gt;
&lt;br /&gt;
{{Page/Footer||}}&lt;/div&gt;</summary>
		<author><name>wiki&gt;Urkokul</name></author>
		
	</entry>
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