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	<title>Doc:2.6/Manual/Textures/Assigning a Texture - 版の履歴</title>
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		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Textures/Assigning_a_Texture&amp;diff=114691&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T19:52:19Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 19:52時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Textures/Assigning_a_Texture&amp;diff=114690&amp;oldid=prev</id>
		<title>wiki&gt;Urkokul: /* Choosing the Texture data type */</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Textures/Assigning_a_Texture&amp;diff=114690&amp;oldid=prev"/>
		<updated>2014-06-16T07:29:35Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Choosing the Texture data type&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Page/Header|2.5||}}&lt;br /&gt;
&lt;br /&gt;
= Assigning a Texture =&lt;br /&gt;
&lt;br /&gt;
This page just shows how to add a texture to a slot. The textures&amp;#039; commons options are explained [[Doc:2.6/Manual/Textures/Options|here]]. &lt;br /&gt;
&lt;br /&gt;
== Choosing the Texture context ==&lt;br /&gt;
&lt;br /&gt;
[[File:25-Manual-Textures-top-panel.png|thumb|300px|{{Literal|Texture}} panel]]&lt;br /&gt;
&lt;br /&gt;
In the Properties editor, choose the Texture context: this will show the Texture panel.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Choosing the Texture data type ==&lt;br /&gt;
&lt;br /&gt;
[[File:25-Manual-Textures-panel.png|thumb|311px|{{Literal|Texture}} panel with buttons for {{Literal|Material}}, {{Literal|World}}, and {{Literal|Brush}} textures highlighted]]&lt;br /&gt;
&lt;br /&gt;
The three buttons {{Literal|Material}}, {{Literal|World}}, {{Literal|Brush}} at the top of the texture panel indicate the texture data type, that is, the kind of texture that is being edited.&lt;br /&gt;
&lt;br /&gt;
[[File:26-Manual-Textures-Lamp-panel.png|thumb|left|300px|{{Literal|Texture}} panel with button for {{Literal|Lamp}} textures highlighted]]&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Textures Slots ==&lt;br /&gt;
&lt;br /&gt;
[[File:25-Manual-Textures-top-panel.png|thumb|300px|{{Literal|Texture}} panel]]&lt;br /&gt;
&lt;br /&gt;
The list below these buttons represent the {{Literal|Stack}} of textures that we can manage. It can have up to eighteen {{Literal|Texture Slots}}:&lt;br /&gt;
&lt;br /&gt;
* Tick or untick a texture to enable/disable it.&lt;br /&gt;
* Use the three buttons on the right side to move individual textures up and down in the stack or to copy/paste material&amp;#039;s settings between slots.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Creating a new Texture Datablock in a new Texture Slot ==&lt;br /&gt;
&lt;br /&gt;
Select an empty slot, then click on the {{button|+ New}} button.&lt;br /&gt;
&lt;br /&gt;
This will do two things:&lt;br /&gt;
* it will create a new texture datablock&lt;br /&gt;
* also, it will add a new slot in the textures stack&lt;br /&gt;
&lt;br /&gt;
== Creating a new Texture Datablock in a non-empty slot ==&lt;br /&gt;
&lt;br /&gt;
Select a non-empty slot, then click on the {{button|+}} button.&lt;br /&gt;
&lt;br /&gt;
This will do two things:&lt;br /&gt;
* it will create a new texture datablock, with a new name, &amp;#039;&amp;#039;&amp;#039;making a copy of the texture datablock assigned to the selected slot&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* it will assign this new datablock to the selected slot&lt;br /&gt;
&lt;br /&gt;
== Sharing a Texture Datablock in a non-empty slot ==&lt;br /&gt;
&lt;br /&gt;
* Select a non-empty slot, then click on the {{button|Browse}} button. This will open a menu showing all the available Texture Datablocks in this file.&lt;br /&gt;
* Choose a texture datablock in the menu to assign it to the selected slot. This will share the chosen texture with more than one object, hence the &amp;#039;&amp;#039;Number of users&amp;#039;&amp;#039; shown in the texture datablock will increase by one.&lt;br /&gt;
&lt;br /&gt;
{{Page/Footer||}}&lt;/div&gt;</summary>
		<author><name>wiki&gt;Urkokul</name></author>
		
	</entry>
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