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	<title>Doc:2.6/Manual/Textures/Types/Nodes/Input - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Doc%3A2.6%2FManual%2FTextures%2FTypes%2FNodes%2FInput"/>
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	<updated>2026-04-25T17:44:20Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Textures/Types/Nodes/Input&amp;diff=114419&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Textures/Types/Nodes/Input&amp;diff=114419&amp;oldid=prev"/>
		<updated>2018-06-28T19:51:57Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 19:51時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Textures/Types/Nodes/Input&amp;diff=114418&amp;oldid=prev</id>
		<title>2013年1月22日 (火) 00:43にwiki&gt;Jaredr122による</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc:2.6/Manual/Textures/Types/Nodes/Input&amp;diff=114418&amp;oldid=prev"/>
		<updated>2013-01-22T00:43:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Page/Header||}}&lt;br /&gt;
&lt;br /&gt;
{{review|text= elaborate, exampls?}}&lt;br /&gt;
&lt;br /&gt;
=Input Nodes=&lt;br /&gt;
&lt;br /&gt;
Input nodes provide input data for other nodes.&lt;br /&gt;
&lt;br /&gt;
==Time==&lt;br /&gt;
[[File:Doc26-textureNodes-time.png|thumb|200px|right|Time node]]&lt;br /&gt;
The time node uses a frame range to output a value between 0 and 1. By default the node output a linear transition from 0 to 1 from frame 1 to 250. The shape of the curve can be manipulated to vary the output over time in different ways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;{{button|+}}:Zoom in.&lt;br /&gt;
;{{button|-}}:Zoom out&lt;br /&gt;
;{{Literal|Tools}}:&lt;br /&gt;
&lt;br /&gt;
:{{Literal|Reset View}}&lt;br /&gt;
::Resets curve view&lt;br /&gt;
:{{Literal|Vector Handle}}&lt;br /&gt;
::Breaks tangent at curve handle, making a angle.&lt;br /&gt;
:{{Literal|Auto Handle}}&lt;br /&gt;
::Default smooth interpolation of curve segments&lt;br /&gt;
:{{Literal|Extend Horizontal}}&lt;br /&gt;
::Causes the curve to stay horizontal before the first point and after the last point.&lt;br /&gt;
::[[File:Doc26-textureNodes-time-extendHorizontal.png|thumb|left|150px|Extend Horizontal]]&lt;br /&gt;
{{clr}}&lt;br /&gt;
:{{Literal|Extend Extrapolated}}&lt;br /&gt;
::Causes the curve to extrapolate before the first point and after the last point, based on the shape of the curve.&lt;br /&gt;
::[[File:Doc26-textureNodes-time-extendExtrapolate.png|thumb|left|150px|Extend Extrapolate]]&lt;br /&gt;
{{clr}}&lt;br /&gt;
:{{Literal|Reset Curve}}&lt;br /&gt;
::Resets shape of curve to original linear shape.&lt;br /&gt;
&lt;br /&gt;
;{{Literal|Clipping Options}}:&lt;br /&gt;
:{{Literal|Use Clipping}}&lt;br /&gt;
::Forces curve points to stay between specified values.&lt;br /&gt;
:{{Literal|Min X/Y and Max X/Y}}&lt;br /&gt;
::Set the minimum and maximum bounds of the curve points.&lt;br /&gt;
&lt;br /&gt;
;{{button|x}}:Delete curve points. The first and last points cannot be deleted.&lt;br /&gt;
;{{Literal|X and Y}}: The coordinates of the selected edit point.&lt;br /&gt;
;{{Literal|Sta}}:Specify the start frame to use.&lt;br /&gt;
;{{Literal|End}}:Specify the end frame to use.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==Coordinates==&lt;br /&gt;
[[File:Doc26-textureNodes-coordinate2.png|frame|right|Coordinates node]]&lt;br /&gt;
The Coordinates node outputs the geometry local coordinates, relative to its bounding box as RGB colors:&lt;br /&gt;
*Red channel corresponds to X value.&lt;br /&gt;
*Green channel corresponds to Y value.&lt;br /&gt;
*Green channel corresponds to Z value.&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Texture Node==&lt;br /&gt;
[[File:Doc26-textureNodes-texture.png|frame|right|Texture node]]&lt;br /&gt;
The texture node can be used to load a another node based or non-node based texture.&lt;br /&gt;
&lt;br /&gt;
;{{Literal|Color 1 and Color 2}}&lt;br /&gt;
:These can be used to remap a greyscale texture using two colors.&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Image Node==&lt;br /&gt;
[[File:Doc26-textureNodes-image.png|frame|right|Image node]]&lt;br /&gt;
The image node can be used to load an external image.&lt;br /&gt;
;{{Literal|Browse for image}}&lt;br /&gt;
:Select an image that already exists in the scene.&lt;br /&gt;
;{{Literal|Datablock name}}&lt;br /&gt;
:Set the name of the image datablock.&lt;br /&gt;
;{{Button|F}}&lt;br /&gt;
:Save this image datablock, even if it has no users.&lt;br /&gt;
;{{Literal|Open image}}&lt;br /&gt;
:Select image to use from file browser.&lt;br /&gt;
;{{Literal|Unlink datablock}}&lt;br /&gt;
:Remove the image datablock from the node.&lt;/div&gt;</summary>
		<author><name>wiki&gt;Jaredr122</name></author>
		
	</entry>
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