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	<title>Doc:2.6/Tutorials/Composite Nodes/Setups/Depth Of Field - 版の履歴</title>
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		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Tutorials/Composite_Nodes/Setups/Depth_Of_Field&amp;diff=133099&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T20:44:49Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 20:44時点における版&lt;/td&gt;
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		<author><name>Yamyam</name></author>
		
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		<id>https://wiki.blender.jp/index.php?title=Doc:2.6/Tutorials/Composite_Nodes/Setups/Depth_Of_Field&amp;diff=133098&amp;oldid=prev</id>
		<title>wiki&gt;Ilent2: Added images and elaborated on content/description.</title>
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		<updated>2013-08-14T02:27:02Z</updated>

		<summary type="html">&lt;p&gt;Added images and elaborated on content/description.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Depth of Field =&lt;br /&gt;
&lt;br /&gt;
[[File:Icon-library_Properties_header-camera.png|right|Camera properties selected.]]&lt;br /&gt;
'''Depth of Field''' (DOF) settings are controlled from the properties editor via the camera panel.  To begin, select your camera (right-click the camera in your scene), in the properties window, click the camera icon if not already selected.  Scroll down to the &amp;quot;Depth of Field&amp;quot; panel.&lt;br /&gt;
&lt;br /&gt;
The camera focus for the depth of field can be assigned through two different methods: using a focus object or by setting the focus distance manually.&lt;br /&gt;
&lt;br /&gt;
;'''Assigning a Focus Object''':Click on the empty box labelled &amp;quot;Focus&amp;quot;.  A list of all the objects in your scene should be displayed.  Select the object you would like the to have the camera focus (if you have a large number of objects in your scene, you may wish to begin typing the name of the object rather then select it from the list).  Once you have assigned a focus for the camera, you are free to animate the focussed object.  The camera will maintain focus on the object.  If you do not want the camera to focus on a real object, you can add an [[Doc:2.6/Manual/Modeling/Empties|empty]] to your scene to be used as an invisible control.&lt;br /&gt;
&lt;br /&gt;
;'''Setting Focus Manually''':The focus of the camera can also be set manually using the focal distance slider.  Like most properties in Blender, the value of the slider can be animated by inserting [[Doc:2.6/Manual/Animation/Keyframes|keyframes]].&lt;br /&gt;
&lt;br /&gt;
[[File:Manual-Node-Defocus-example.jpg|150px|right|Defocus Example.]]&lt;br /&gt;
== Creating A Defocused Effect ==&lt;br /&gt;
For more information about the Defocus node, see the section [[Doc:2.6/Manual/Composite_Nodes/Types/Filter#Defocus|Filter→Defocus]].  Here we will show you how to add a Defocus node with a few basic settings.  Briefly, the Defocus node can be used to show depth in an image by blurring or defocusing the areas behind or in-front of the camera focus.&lt;br /&gt;
Before continuing, you will need to have set a focus for you camera, either manually or locked to an object, as described above.&lt;br /&gt;
&lt;br /&gt;
[[File:Compositor_Compositing-nodes_Use-nodes.png|right|Compositing Nodes - Use Nodes]]&lt;br /&gt;
Change to the Node Editor, either hold the mouse over the main 3-D window and press {{shortcut|shift|F3}} or change the screen layout to Compositing using the menu at the top of the screen.  Once in the Node Editor, select the Compositing Nodes layout and click the &amp;quot;Use Nodes&amp;quot; check-box.&lt;br /&gt;
&lt;br /&gt;
Add a defocus node, {{shortcut|shift|A}} → Filter → Defocus, and connect it between the existing &amp;quot;Composite&amp;quot; and &amp;quot;Render Layers&amp;quot; nodes as shown bellow.  Be sure to connect the Render Layers &amp;quot;Z&amp;quot; output to the lower input of the Defocus node.&lt;br /&gt;
[[File:DOF-Defocus-Nodes-Example.png|center|Defocus node]]&lt;br /&gt;
&lt;br /&gt;
Change the Defocus node settings to resemble the example above.  (fStop: 6; Max Blur: 7; Threshold: 0; Use Z-Buffer).  These values are a rough guide, you will probably need to change these values to achieve the effect you desire.&lt;/div&gt;</summary>
		<author><name>wiki&gt;Ilent2</name></author>
		
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