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	<title>Doc:Glossary/Refraction - 版の履歴</title>
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		<id>https://wiki.blender.jp/index.php?title=Doc:Glossary/Refraction&amp;diff=99803&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T19:38:57Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 19:38時点における版&lt;/td&gt;
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		<author><name>Yamyam</name></author>
		
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		<id>https://wiki.blender.jp/index.php?title=Doc:Glossary/Refraction&amp;diff=99802&amp;oldid=prev</id>
		<title>wiki&gt;Mindrones: moved Doc:Reference/Glossary/Refraction to Doc:Glossary/Refraction</title>
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		<updated>2011-10-15T09:55:01Z</updated>

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[[Category:Mesh]]&lt;br /&gt;
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== Refraction ==&lt;br /&gt;
In geometric optics is the change in direction of a wave due to a change in velocity. It happens when waves travel from a medium with a given refractive index to a medium with another. At the boundary between the media the wave changes direction; its wavelength increases or decreases but frequency remains constant. For example, a light ray will refract as it enters and leaves glass.&lt;/div&gt;</summary>
		<author><name>wiki&gt;Mindrones</name></author>
		
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