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	<title>Doc talk:2.4/Tutorials/Animation/BSoD/Character Animation/Upper body weight painting - 版の履歴</title>
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	<updated>2026-07-30T08:48:48Z</updated>
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		<id>https://wiki.blender.jp/index.php?title=Doc_talk:2.4/Tutorials/Animation/BSoD/Character_Animation/Upper_body_weight_painting&amp;diff=51682&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T17:49:53Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 17:49時点における版&lt;/td&gt;
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		<author><name>Yamyam</name></author>
		
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Doc_talk:2.4/Tutorials/Animation/BSoD/Character_Animation/Upper_body_weight_painting&amp;diff=51681&amp;oldid=prev</id>
		<title>wiki&gt;Mindrones bot: moved Doc talk:Tutorials/Animation/BSoD/Character Animation/Upper body weight painting to Doc talk:2.4/Tutorials/Animation/BSoD/Character Animation/Upper body weight painting: moving to 2.4</title>
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		<updated>2011-11-10T20:39:38Z</updated>

		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/Doc_talk:Tutorials/Animation/BSoD/Character_Animation/Upper_body_weight_painting&quot; class=&quot;mw-redirect&quot; title=&quot;Doc talk:Tutorials/Animation/BSoD/Character Animation/Upper body weight painting&quot;&gt;Doc talk:Tutorials/Animation/BSoD/Character Animation/Upper body weight painting&lt;/a&gt; to &lt;a href=&quot;/Doc_talk:2.4/Tutorials/Animation/BSoD/Character_Animation/Upper_body_weight_painting&quot; title=&quot;Doc talk:2.4/Tutorials/Animation/BSoD/Character Animation/Upper body weight painting&quot;&gt;Doc talk:2.4/Tutorials/Animation/BSoD/Character Animation/Upper body weight painting&lt;/a&gt;: moving to 2.4&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;why use just weight painting?  Wouldn't it be faster/easier to use the envelopes, then apply that, and then adjust the weights?&lt;br /&gt;
&lt;br /&gt;
LetterRip&lt;br /&gt;
&lt;br /&gt;
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Is there a way to convert envelopes into vertex groups, or do you mean to have both envelope and vertex group buttons selected in the Armature modifier?&lt;br /&gt;
&lt;br /&gt;
I left envelopes out for two reasons: 1) I'm not that familiar with them, and 2) I couldn't get the rig to work using envelopes alone.  I didn't want it to get too complicated by having to explain two different deformation methods (sorta cuts down on the fun factor having to wade through those explanations).  Hopefully when I learn more I'll be able to write an add-on that shows how to use the envelope/weight paint combo.&lt;br /&gt;
&lt;br /&gt;
-Ryan&lt;br /&gt;
&lt;br /&gt;
* See this page - http://www.blender.org/cms/Armature_Envelopes.647.0.html although I can't seem to get it to work as the directions say.  Hmm could be I'm misreading, or perhaps it has been broken... [[User:LetterRip|LetterRip]] 08:32, 10 October 2006 (CEST)&lt;br /&gt;
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The paint keeps disapeering from the model and I can't reapply it, no matter what I do, I can't get it to work again. I've tried clearing, I've tried everything and it doesn't work. Any tips or tricks? [[User:Philipnova798|Philipnova798]] 20:52, 6 August 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>wiki&gt;Mindrones bot</name></author>
		
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