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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Doc_talk%3AManual%2FYour_First_Animation%2F1.A_static_Gingerbread_Man</id>
	<title>Doc talk:Manual/Your First Animation/1.A static Gingerbread Man - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Doc_talk%3AManual%2FYour_First_Animation%2F1.A_static_Gingerbread_Man"/>
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	<updated>2026-06-10T09:22:36Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Doc_talk:Manual/Your_First_Animation/1.A_static_Gingerbread_Man&amp;diff=42460&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc_talk:Manual/Your_First_Animation/1.A_static_Gingerbread_Man&amp;diff=42460&amp;oldid=prev"/>
		<updated>2018-06-28T17:45:33Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 17:45時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Doc_talk:Manual/Your_First_Animation/1.A_static_Gingerbread_Man&amp;diff=42459&amp;oldid=prev</id>
		<title>wiki&gt;Master rigel2: /* Ground material image out of date */</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Doc_talk:Manual/Your_First_Animation/1.A_static_Gingerbread_Man&amp;diff=42459&amp;oldid=prev"/>
		<updated>2011-07-11T12:35:53Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Ground material image out of date&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Possible new improvements ==&lt;br /&gt;
Went through the tutorial and found these places interesting, that may need an improvement.&lt;br /&gt;
GREAT article by the way, I got my gingerbread man walking :)  If you don't believe me, here is a link to my version of Gus :P http://www.youtube.com/watch?v=tPUqCtmA5WM&lt;br /&gt;
&lt;br /&gt;
Heres my thoughts:&lt;br /&gt;
&lt;br /&gt;
PART I&lt;br /&gt;
*Clipping should be 50 to correct the shading on the spot&lt;br /&gt;
*Adding additional Texture Grain [A little confusing, Added it via Texture area or on the GingerTex pulldown?] &lt;br /&gt;
*Had a little trouble trying to mirror the eye.&lt;br /&gt;
&lt;br /&gt;
PART II&lt;br /&gt;
*Be nice to show all the poses in screenshots&lt;br /&gt;
*Eyes do not move in time with the body, I knew from my future study that it is a parent linking.&lt;br /&gt;
&lt;br /&gt;
LAST THOUGHT&lt;br /&gt;
How easy is it to discuss how to import multiple versions of Gus into different scenes?  Something I've recently been struggling anyway :P  So you could have an army of Gus's animated doing different things maybe.&lt;br /&gt;
&lt;br /&gt;
== Simple Animation ==&lt;br /&gt;
&lt;br /&gt;
How about a simple animation? Make a cube move in a circle. It shouldn't take 30 - 60 minutes for somebody's &amp;quot;first&amp;quot; animation. Keeping things simple allows concepts to be built upon for later. In other words, take out all of the noise: someobody who wants to learn about animating does not necessarily need to learn about rigging and modelling. Simplify.&lt;br /&gt;
&lt;br /&gt;
[[User:Thangalin|Thangalin]] 04:17, 7 January 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
== Saving Animation? ==&lt;br /&gt;
&lt;br /&gt;
The section that explains how to save a single frame of an animation is a great start. It would be nice to read about how you can save all the frames (that is, the entire animation).&lt;br /&gt;
&lt;br /&gt;
[[User:Thangalin|Thangalin]] 12:10, 5 January 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
== Missing Paragraphs ==&lt;br /&gt;
&lt;br /&gt;
After &amp;quot;Gus Needs a head:&amp;quot; section, there's about 4 paragraph missing. Are they missing or simply deleted?. If we omit this paragraphs, we'll no see Gus like it's shown into the snapshots.&lt;br /&gt;
&lt;br /&gt;
Also, 2 paragraphs before that, it's missing a paragrah and the ''Full body'' screenshot.&lt;br /&gt;
&lt;br /&gt;
Thanx!&lt;br /&gt;
&lt;br /&gt;
:First issue is fixed, for the second, it looks Ok to me, can you be more specific?--[[User:S68|S68]] 13:52, 29 October 2005 (CEST)&lt;br /&gt;
::The second usue is the explication to make the &amp;quot;middle body&amp;quot; of Gus. It's only 1 paragraph and 1 pic. It's needed to show how the Gus half-body should be. --[[User:Franzrogar|franzrogar]] 20:35, 29 October 2005 (Spain)&lt;br /&gt;
:::I really think it is there, I noticed that image of &amp;quot;gus halfbody&amp;quot; was missing and I placed it this afternoon, just below &amp;quot;Gus should now have a left [...] shown in Half body&amp;quot;, is there still text missing? --[[User:Ewout|Ewout]] 20:48, 29 October 2005 (CEST)&lt;br /&gt;
::::It's perfect now. -- [[User:Franzrogar|franzrogar]] 1:58, 30 October 2005 (Spain)&lt;br /&gt;
&lt;br /&gt;
Hey guys !&lt;br /&gt;
Started updating this page on Jan 8th&lt;br /&gt;
contact me on the docboard mailing list for any question&lt;br /&gt;
::Hello, there's something wrong with imagesizes... are you following the [[Meta/Style_Guide#Images_Guideline|Style Guide]] for images? --[[User:KungfuPT|KungfuPT]] 00:45, 10 January 2006 (CET)&lt;br /&gt;
&lt;br /&gt;
== don't understand ==&lt;br /&gt;
&lt;br /&gt;
is sentence below is correct? I don't understand it. maybe it's because my english is poor :):&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;In our case we will check the Cage Mode button so we can see the transparent faces in EditMode of whatever Blender is itself to our mesh.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
:Looks like this has been corrected already.  --[[User:Djaquay|djaquay]]&lt;br /&gt;
&lt;br /&gt;
== from an old version? ==&lt;br /&gt;
&lt;br /&gt;
Is the flipping thing from an older, pre-modifier version?&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;This is usually avoided if you used the Mirror Modifier but it might happen when extruding and flipping, as it was done before the modifier was introduced.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Similar text shows up in the eye-creation section:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Flip a duplicate around the cursor by following the sequence you learned when flipping Gus's body&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
: I changed the latter occurence. It was confusing (me doing the tutorial). Plz correct it if neccessary (I am noob).--[[User:Nabla|Nabla]] 18:41, 21 August 2006 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Camera Angle ==&lt;br /&gt;
&lt;br /&gt;
Okay, I know this sounds stupid. So I got to all the way to looking Gus make smooth, and then when it said press and drag the mouse to look at Gus from different angles, I couldn't. I guess I was doing something wrong but couldn't find out what! Please help.&lt;br /&gt;
&lt;br /&gt;
== Ground material image out of date ==&lt;br /&gt;
&lt;br /&gt;
There's an image for the ground material on this page&lt;br /&gt;
&lt;br /&gt;
http://wiki.blender.org/index.php/Doc:Manual/Your_First_Animation/1.A_static_Gingerbread_Man&lt;br /&gt;
&lt;br /&gt;
http://wiki.blender.org/index.php/File:Manual-Part-I-Quick39v241.png&lt;br /&gt;
&lt;br /&gt;
http://wiki.blender.org/uploads/8/86/Manual-Part-I-Quick39v241.png&lt;br /&gt;
&lt;br /&gt;
The image is for blender version 2.41 however, the last 2.4x stable release was 2.49.&lt;br /&gt;
&lt;br /&gt;
I have a new image to replace the current out of date version, however, I'm not sure how to upload content to the blender wiki commons.&lt;br /&gt;
&lt;br /&gt;
Thanks, Rigel&lt;/div&gt;</summary>
		<author><name>wiki&gt;Master rigel2</name></author>
		
	</entry>
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