﻿<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ja">
	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.4%2FPy%2FScripts%2FUV%2FUVExport</id>
	<title>Extensions:2.4/Py/Scripts/UV/UVExport - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.4%2FPy%2FScripts%2FUV%2FUVExport"/>
	<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.4/Py/Scripts/UV/UVExport&amp;action=history"/>
	<updated>2026-09-24T00:13:36Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.4/Py/Scripts/UV/UVExport&amp;diff=52138&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.4/Py/Scripts/UV/UVExport&amp;diff=52138&amp;oldid=prev"/>
		<updated>2018-06-28T17:50:07Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 17:50時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.4/Py/Scripts/UV/UVExport&amp;diff=52137&amp;oldid=prev</id>
		<title>2011年9月12日 (月) 22:20にwiki&gt;Mindronesによる</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.4/Py/Scripts/UV/UVExport&amp;diff=52137&amp;oldid=prev"/>
		<updated>2011-09-12T22:20:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;* go to [[Extensions:Py/Scripts|'''Catalog''']] | [[Extensions:Py/Scripts#UV|'''UV''']]&lt;br /&gt;
== UV Image Export ==&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
{{ScriptInfo&lt;br /&gt;
|name=Save UV Face Layout...&lt;br /&gt;
|tooltip=Export the UV face layout of the selected object to a .TGA or .SVG file&lt;br /&gt;
|menu=Group: UV&lt;br /&gt;
|version=2.5 - 2007&lt;br /&gt;
|blender=2.32 - 2.46&lt;br /&gt;
|author=Martin Poirier (theeth)&lt;br /&gt;
|license=GPL&lt;br /&gt;
|link=Included in Blender&lt;br /&gt;
|exe=uv_export.py&lt;br /&gt;
|modules=&lt;br /&gt;
|issues=* The script ''always'' adds &amp;quot;.tga&amp;quot; to the end of the filename, even if it is already there. This can get annoying, especially if you select a .tga file in the file browser that you want the script to replace.&lt;br /&gt;
* The script does not warn you if a file with the given filename already exists.&lt;br /&gt;
|data=&lt;br /&gt;
|deps=&lt;br /&gt;
|usage=Select the script from either the UV/Image Editor window &amp;amp;rarr; UVs menu, or the Scripts window &amp;amp;rarr; Scripts &amp;amp;rarr; UV menu. A pop-up block will appear with options for you to set. Click 'OK' to choose a name for your file (note: the .tga file extension is always added, so make sure it is not present) and save the image.&lt;br /&gt;
|note=* The script ''always'' adds &amp;quot;.tga&amp;quot; to the end of the filename, even if it is already there. Make sure it is not there, or you will get a file ending in ''.tga.tga'' .&lt;br /&gt;
* The Editor options only work (indeed, they are only displayed) if you have a full python install.&lt;br /&gt;
* Regarding the Editor, the script seems to only open the editor for you, it does not load the file.&lt;br /&gt;
* It only exports the UVs from the active object; it does not work with multiple objects.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Note|Additional information|* Included in Blender 2.34 - 2.46}}&lt;br /&gt;
&lt;br /&gt;
=== Introduction ===&lt;br /&gt;
&lt;br /&gt;
This script exports the UV face layout of the selected mesh object to&lt;br /&gt;
a TGA image file. Then you can, for example, paint details in this image using&lt;br /&gt;
an external 2d paint program of your choice and bring it back to be used as a&lt;br /&gt;
texture for the mesh.&lt;br /&gt;
&lt;br /&gt;
=== Support ===&lt;br /&gt;
&lt;br /&gt;
* [http://blenderartists.org/forum/forumdisplay.php?f=11 Python &amp;amp; Plugins forum] at Blender Artists.&lt;br /&gt;
&lt;br /&gt;
=== Configuration ===&lt;br /&gt;
&lt;br /&gt;
The script's options can be set when the script is run. It also stores its configuration in the registry. However, ''do not'' alter the options using the Scripts Config Editor script; the full range of values is not supported (the 'size' option will always be clamped to 64).&lt;br /&gt;
&lt;br /&gt;
[[Image:uv-export-screen1.jpg|The pop-up block containing script options.]]&lt;br /&gt;
&lt;br /&gt;
{| {{Css/prettytable|80%}}&lt;br /&gt;
|'''Size'''&lt;br /&gt;
|NUMBER||'''512'''&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Size of the exported image in pixels. Minimum: 64, Maximum: 8192&lt;br /&gt;
|-&lt;br /&gt;
|'''Wire'''&lt;br /&gt;
|NUMBER||'''1'''&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Size of the wire of the faces (the thickness, in pixels, of the UV edges). Minimum: 1, Maximum: 5&lt;br /&gt;
|-&lt;br /&gt;
|'''Wrap'''&lt;br /&gt;
|TOGGLE||'''ON'''&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Wrap to image size, scale otherwise. Determines the display of UV edges that lie outside the UV bounds.&lt;br /&gt;
|-&lt;br /&gt;
|'''All Faces'''&lt;br /&gt;
|TOGGLE||'''ON'''&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Export all or only selected faces.&lt;br /&gt;
|-&lt;br /&gt;
|'''Ob'''&lt;br /&gt;
|TOGGLE||'''ON'''&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Use object name in filename. If this is set, the object's name will be inserted between the chosen filename and the file extension (filename''objectname''.tga)&lt;br /&gt;
|-&lt;br /&gt;
|'''Edit*'''&lt;br /&gt;
|TOGGLE||'''OFF'''&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Edit resulting file in an external program.&lt;br /&gt;
|-&lt;br /&gt;
|'''Editor*'''&lt;br /&gt;
|STRING||'''unset'''&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|Path to external editor. If it is left blank, and the '''Edit''' option is set, it will prompt you to select a program via the file browser.&lt;br /&gt;
|}&lt;br /&gt;
&amp;amp;nbsp;* Options are only available if a full python install exists.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
* go to [[Extensions:Py/Scripts|'''Catalog''']] | [[Extensions:Py/Scripts#UV|'''UV''']]&lt;/div&gt;</summary>
		<author><name>wiki&gt;Mindrones</name></author>
		
	</entry>
</feed>