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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2F3D_interaction%2FCamera_Switcher</id>
	<title>Extensions:2.6/Py/Scripts/3D interaction/Camera Switcher - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2F3D_interaction%2FCamera_Switcher"/>
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	<updated>2026-08-03T06:58:23Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/3D_interaction/Camera_Switcher&amp;diff=151013&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/3D_interaction/Camera_Switcher&amp;diff=151013&amp;oldid=prev"/>
		<updated>2018-06-28T21:16:21Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:16時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/3D_interaction/Camera_Switcher&amp;diff=151012&amp;oldid=prev</id>
		<title>wiki&gt;Danthedeckie: Additional information re. sort prefix new feature.</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/3D_interaction/Camera_Switcher&amp;diff=151012&amp;oldid=prev"/>
		<updated>2016-04-13T13:42:24Z</updated>

		<summary type="html">&lt;p&gt;Additional information re. sort prefix new feature.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptInfo&lt;br /&gt;
|name= Camera Switcher&lt;br /&gt;
|tooltip= Simplified workflow for multicam scenes.&lt;br /&gt;
|menu= 3D View &amp;gt; Tool Shelf&lt;br /&gt;
|usage= Preview each camera, or insert a marker using the buttons in the Camera Switcher tool.&lt;br /&gt;
|version= 1.1&lt;br /&gt;
|blender= 2.65+&lt;br /&gt;
|category= 3D View&lt;br /&gt;
|author= Daniel Fairhead&lt;br /&gt;
|distribution= Extern&lt;br /&gt;
|download= https://raw.githubusercontent.com/danthedeckie/camera-switcher/master/cam_switcher.py&lt;br /&gt;
|link= https://github.com/danthedeckie/camera-switcher/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== What is this extension for? ==&lt;br /&gt;
&lt;br /&gt;
In order to switch active cameras in a blender scene, you need to:&lt;br /&gt;
&lt;br /&gt;
# Select that camera&lt;br /&gt;
# View Menu &amp;gt; Cameras &amp;gt; Set Active Object as Camera (Ctrl-Num 0)&lt;br /&gt;
&lt;br /&gt;
To insert a 'cut' point in the timeline to cut to that camera in recording:&lt;br /&gt;
&lt;br /&gt;
# Select the camera&lt;br /&gt;
# Insert a marker on the timeline (m)&lt;br /&gt;
# (Timeline) View Menu &amp;gt; Bind Cameras to Marker (Ctrl-B)&lt;br /&gt;
&lt;br /&gt;
The marker will be named by its frame number, F_42, for instance.&lt;br /&gt;
&lt;br /&gt;
This is extremely clumsy for scenes which switch cameras a lot. This addon introduces a much easier workflow. It also allows switching between custom views of an object much easier.&lt;br /&gt;
&lt;br /&gt;
== How to install it: ==&lt;br /&gt;
&lt;br /&gt;
# Download the latest version of the python script from:&lt;br /&gt;
  https://bitbucket.org/dfairhead/camera-switcher/src/ or&lt;br /&gt;
  https://raw.githubusercontent.com/danthedeckie/camera-switcher/master/cam_switcher.py&lt;br /&gt;
&lt;br /&gt;
# Open Blender.&lt;br /&gt;
# File &amp;gt; User Preferences &amp;gt; Add-ons &amp;gt; Install from File...&lt;br /&gt;
# Select the downloaded script.&lt;br /&gt;
# Activate it.&lt;br /&gt;
&lt;br /&gt;
== How to use this addon: ==&lt;br /&gt;
[[File:Camera-switcher-addon.png|left]]&lt;br /&gt;
In the 3D view, open the Tool Shelf. (t) A new panel 'Camera Switcher' should be there. It lists all the available cameras, with Preview (to view the scene from that camera) and Take to insert a marker in the timeline which cuts to that camera (and is named after that camera).&lt;br /&gt;
&lt;br /&gt;
The Take buttons can be used while the scene is actually playing, to 'live switch' through a scene.&lt;br /&gt;
&lt;br /&gt;
== Additional options: ==&lt;br /&gt;
&lt;br /&gt;
Sometimes it's useful to be able to sort cameras, group them, or not display them in the switcher.  For this, there is a new panel in the Camera Data Properties window, which allows you to set a sort-prefix, and toggle whether or not the camera should be shown in the switcher.  In the switcher itself, there is a checkbox to allow you to group the cameras by prefix (up until the first '_' (underscore)), for instance you can set the prefix of a bunch of cameras to: &amp;quot;Closeup_01&amp;quot;, &amp;quot;Wide Angle B&amp;quot;, &amp;quot;Closeup_02&amp;quot;, &amp;quot;Closeup_03&amp;quot;, &amp;quot;Wide Angle_A&amp;quot;, etc.  It will group them by &amp;quot;Closeup&amp;quot; and &amp;quot;Wide Angle&amp;quot;, and sort them within those groups by 01,02,03 or A, B.&lt;/div&gt;</summary>
		<author><name>wiki&gt;Danthedeckie</name></author>
		
	</entry>
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