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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FAdd_Mesh%2FAdd_Mesh_Extra_Objects</id>
	<title>Extensions:2.6/Py/Scripts/Add Mesh/Add Mesh Extra Objects - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FAdd_Mesh%2FAdd_Mesh_Extra_Objects"/>
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	<updated>2026-07-29T22:44:50Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Add_Mesh/Add_Mesh_Extra_Objects&amp;diff=149651&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Add_Mesh/Add_Mesh_Extra_Objects&amp;diff=149651&amp;oldid=prev"/>
		<updated>2018-06-28T21:13:50Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:13時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Add_Mesh/Add_Mesh_Extra_Objects&amp;diff=149650&amp;oldid=prev</id>
		<title>2015年5月4日 (月) 00:57にwiki&gt;Scorpionによる</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Add_Mesh/Add_Mesh_Extra_Objects&amp;diff=149650&amp;oldid=prev"/>
		<updated>2015-05-04T00:57:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptInfo&lt;br /&gt;
|name=Extras&lt;br /&gt;
|tooltip=Add Extra Objects&lt;br /&gt;
|menu=Group: AddMesh ( see note )&lt;br /&gt;
|version=1.0&lt;br /&gt;
|blender=2.75&lt;br /&gt;
|author=meta-androcto, Pontiac, Fourmadmen, tuga3d, varkenvarken, liero, Kayo Phoenix, sugiany, cotejrp1, dommetysk, Phymec, Anthony D'Agostino, Pablo Vazquez, Richard Wilks, elfnor&lt;br /&gt;
|license=GPL&lt;br /&gt;
|link=&lt;br /&gt;
|exe=add_mesh_extra_objects folder&lt;br /&gt;
|modules=&lt;br /&gt;
|data=&lt;br /&gt;
|deps=&lt;br /&gt;
|download=https://developer.blender.org/diffusion/BA/browse/master/add_mesh_extra_objects/&lt;br /&gt;
|bugtracker=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Add_mesh_extras_promo.jpg|right|960px|540px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Updated version for this release: ==&lt;br /&gt;
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=== Installation ===&lt;br /&gt;
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* This script is in Blender 2.74 Add-Ons menu.&lt;br /&gt;
*In User Preferences you can see the Add-Ons menu.&lt;br /&gt;
*You can activate the script here.&lt;br /&gt;
*The script will now show up in the Shift/A-&amp;gt;Mesh&amp;gt;Extra Objects Menu.&lt;br /&gt;
&lt;br /&gt;
=== Recent Changes ===&lt;br /&gt;
* Merged &amp;amp; removed &amp;quot;lesser&amp;quot; &amp;amp; 'larger&amp;quot; add mesh scripts.&lt;br /&gt;
* Menu updates &amp;amp; re-organization &amp;amp; modernize.&lt;br /&gt;
* New: Add Vert, Round Cube, Menger Cube, Brilliant Diamond, Parent to Empty&lt;br /&gt;
* Removed: Add Mesh: Sqorus, Trapezohedron, Wedge, Polysphere.&lt;br /&gt;
* Merged add_mesh_symmetrical_empty from contrib&lt;br /&gt;
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=== Current Structure ===&lt;br /&gt;
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== Add Vert ==&lt;br /&gt;
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=== Introduction ===&lt;br /&gt;
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&amp;lt;div class=&amp;quot;tableNormal&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Add_vert.jpg|right|300px|400px]]&lt;br /&gt;
'''Add Vert'''&lt;br /&gt;
* Adds a single Vert from Object Mode to Edit Mode&lt;br /&gt;
''' Options '''. &lt;br /&gt;
* 1/ Add a single vert from object mode to editmode as base for mesh creation.&lt;br /&gt;
* 2/ Add an empty (no verts) Object Origin to editmode as base for mesh creation.&lt;br /&gt;
* 3/ Add a single vert with mirror modifier to editmode as base for mesh creation.&lt;br /&gt;
* 4/ Add a an empty (no verts) Object Origin with mirror modifier to editmode as base for mesh creation.&lt;br /&gt;
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== Round Cube ==&lt;br /&gt;
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=== Introduction ===&lt;br /&gt;
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&amp;lt;div class=&amp;quot;tableNormal&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Add_mesh_roind_sphere.jpg|right|300px|400px]]&lt;br /&gt;
'''Add Round cube'''&lt;br /&gt;
* Adds a Round Cube (Quad Sphere)&lt;br /&gt;
''' Options '''. &lt;br /&gt;
* 1/ Add a Custom Round Cube as a base for sculpting/retopo.&lt;br /&gt;
* 2/ Add a Round Cube as a base for sculpting/retopo.&lt;br /&gt;
* 3/ Add a Capsule shape as a base for sculpting/retopo.&lt;br /&gt;
* 4/ Add a Cube as a base for sculpting/retopo.&lt;br /&gt;
* 5/ Add a Grid as a base for sculpting/retopo.&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
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== Math Function ==&lt;br /&gt;
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=== Introduction ===&lt;br /&gt;
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&amp;lt;div class=&amp;quot;tableNormal&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Add_mesh_math_function.jpg|right|300px|400px]]&lt;br /&gt;
'''Add Math Function'''&lt;br /&gt;
* Adds Object Type based on Math Calculations&lt;br /&gt;
* Many from the library here: http://paulbourke.net/geometry/ &lt;br /&gt;
''' Options '''. &lt;br /&gt;
* 1/ Add a Z Surface. Math based on 'z' equations.&lt;br /&gt;
* 2/ Add a XYZ Surface. Math based on 'xyz' equations.&lt;br /&gt;
* 3/ Add a Regular Solid. Hedron based objects&lt;br /&gt;
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''' Operator Presets'''&lt;br /&gt;
* You can get several preset formula's in the built in Operator Presets menu.&lt;br /&gt;
* This gives over 20 additional math object types &amp;amp; provides the formulas in the user interface.&lt;br /&gt;
* New Objects include: Bon Bon, Boy, Dini, Helix, Klien, Shell, Snake, Sine &amp;amp; more.&lt;br /&gt;
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== Pipe Joints ==&lt;br /&gt;
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=== Introduction ===&lt;br /&gt;
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&amp;lt;div class=&amp;quot;tableNormal&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Add-mesh_pipe_joints.jpg|right|300px|400px]]&lt;br /&gt;
'''Add Pipe Joints'''&lt;br /&gt;
* Adds Pipes or tubes with angles.&lt;br /&gt;
''' Options '''. &lt;br /&gt;
* 1/ Add a Pipe Elbow.&lt;br /&gt;
* 2/ Add a Pipe T-Joint.&lt;br /&gt;
* 3/ Add a Pipe Y-Joint&lt;br /&gt;
* 4/ Add a Pipe Cross Joint.&lt;br /&gt;
* 5/ Add a Pipe N-Joint (5 Sided)&lt;br /&gt;
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== Add Mesh Gears ==&lt;br /&gt;
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=== Introduction ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;tableNormal&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Add_mesh_gears.jpg|right|300px|400px]]&lt;br /&gt;
'''Add Mesh Gears'''&lt;br /&gt;
* Adds gear shaped mesh objects.&lt;br /&gt;
''' Options '''. &lt;br /&gt;
* 1/ Add a Traditional Round Gear.&lt;br /&gt;
* 2/ Add a Worm/Cylindrical type gear.&lt;br /&gt;
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== Torus Objects ==&lt;br /&gt;
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=== Introduction ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;tableNormal&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Addm_mesh_torus_objects.jpg|right|300px|400px]]&lt;br /&gt;
'''Add Torus Objects'''&lt;br /&gt;
* Adds Torus shaped mesh objects.&lt;br /&gt;
''' Options '''. &lt;br /&gt;
* 1/ Add a Twisted Torus Mesh.&lt;br /&gt;
* 2/ Add a Supertoroid Mesh.&lt;br /&gt;
* 3/ Add Torus Knot Mesh types.&lt;br /&gt;
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== Extra Objects ==&lt;br /&gt;
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=== Introduction ===&lt;br /&gt;
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[[File:Add_mesh_extras.jpg|right|300px|400px]]&lt;br /&gt;
'''Add Extra Object Types'''&lt;br /&gt;
* Adds a variety of Mesh objects.&lt;br /&gt;
''' Options '''. &lt;br /&gt;
* 1/ Add Diamond Shaped mesh.&lt;br /&gt;
* 2/ Add a Simple Star.&lt;br /&gt;
* 3/ Add Step Pyramid.&lt;br /&gt;
* 4/ Add a Honeycomb Mesh.&lt;br /&gt;
* 5/ Add a Teapot Mesh.&lt;br /&gt;
* 6/ Add a Menger Sponge Mesh.&lt;br /&gt;
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== Parent to Empty ==&lt;br /&gt;
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=== Introduction ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;tableNormal&amp;quot;&amp;gt;&lt;br /&gt;
'''Parent Mesh to Empty Object'''&lt;br /&gt;
* Adds an Empty as the Parent of a mesh.&lt;br /&gt;
* Example of use. ( within this addon ): &lt;br /&gt;
* Add a Vert or Symmetrical Vert &amp;amp; Parent to empty as control.&lt;br /&gt;
* Add a quick &amp;amp; easy parent object as control point.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Links ===&lt;br /&gt;
{{Catalog/Item|100|Extensions:2.6/Py/Scripts/Add_Mesh/Add_Round_Cube|Round Cube|tip=Add mesh primitives: Quadspheres, Capsules, Rounded Cuboids, 3D Grids, etc.}}&lt;br /&gt;
{{Catalog/Item|100|Extensions:2.5/Py/Scripts/Add Mesh/Add_3d_Function_Surface|3D Function Surfaces|tip=Add a 3D function surface primitive}}&lt;br /&gt;
{{Catalog/Item|100|Extensions:2.6/Py/Scripts/Add Mesh/Add_Solid|Regular Solids|tip=Add regular solids as a primitive}}&lt;br /&gt;
{{Catalog/Item|100|Extensions:2.6/Py/Scripts/Add Mesh/Add_Pipe_Joints|Pipe Joints|tip=Add pipe joints as a primitive}}&lt;br /&gt;
{{Catalog/Item|100|Extensions:2.5/Py/Scripts/Add Mesh/Add_Gear|Add Gear|tip=Add a gear as a primitive}}&lt;br /&gt;
{{Catalog/Item|100|Extensions:2.5/Py/Scripts/Add Mesh/Add_Twisted_Torus|Twisted Torus|tip=Add a twisted torus as a primitive}}&lt;br /&gt;
{{Catalog/Item|75|Extensions:2.5/Py/Scripts/Add Mesh/Add_Gemstones|Gemstones|tip=Add a gemstone as a primitive}}&lt;br /&gt;
{{Catalog/Item|100|Extensions:2.6/Py/Scripts/Add_Mesh/HoneyComb|HoneyComb Generator|tip=Generate honeycomb mesh object}}&lt;/div&gt;</summary>
		<author><name>wiki&gt;Scorpion</name></author>
		
	</entry>
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