﻿<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ja">
	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FAdd_Mesh%2FMixMesh</id>
	<title>Extensions:2.6/Py/Scripts/Add Mesh/MixMesh - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FAdd_Mesh%2FMixMesh"/>
	<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Add_Mesh/MixMesh&amp;action=history"/>
	<updated>2026-08-18T07:15:15Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Add_Mesh/MixMesh&amp;diff=137541&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Add_Mesh/MixMesh&amp;diff=137541&amp;oldid=prev"/>
		<updated>2018-06-28T20:50:12Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 20:50時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Add_Mesh/MixMesh&amp;diff=137540&amp;oldid=prev</id>
		<title>wiki&gt;Jump: /* MixMesh */</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Add_Mesh/MixMesh&amp;diff=137540&amp;oldid=prev"/>
		<updated>2012-07-16T21:31:15Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;MixMesh&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=MixMesh=&lt;br /&gt;
{{ScriptInfo&lt;br /&gt;
 |name= MixMesh&lt;br /&gt;
 |tooltip= Generate a random group of new mesh objects guided with two meshes.&lt;br /&gt;
 |menu= 3D View, Tools, MixMesh&lt;br /&gt;
 |usage=&lt;br /&gt;
 |version= 0.0.2&lt;br /&gt;
 |blender= 2.6.3&lt;br /&gt;
 |category= Add Mesh&lt;br /&gt;
 |author= John Michael Palmer (jump)&lt;br /&gt;
 |license= GPL&lt;br /&gt;
 |distribution= &lt;br /&gt;
 |exe= add_mesh_mixmesh.py&lt;br /&gt;
 |deps= mathutils&lt;br /&gt;
 |download=http://projects.blender.org/tracker/download.php/153/467/32057/21489/add_mesh_mixmesh.py&lt;br /&gt;
 |bugtracker=&lt;br /&gt;
 |link=&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[File:MixMesh Monkey.png|right|thumb|300px|12 Monkeys generated from the first two shown above.]]&lt;br /&gt;
This script creates new meshes based on two existing meshes, objects or shape keys.&lt;br /&gt;
If two meshes are considered A and B whose equivalent vertices are ordered the same. Then for each vertex a range is considered from 0 to 1, where a value of zero would give a vertex from mesh A and a value of 1 would give the equivalent vertex from mesh B.&lt;br /&gt;
New meshes are created by calculating positions defined by this range for each vertex.&lt;br /&gt;
The calculation of position in this range for each vertex is given;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; f(x,y,z) = k_4xx + k_5yy + k_6zz + k_7xy + k_8xz + k_9yz + k_1x + k_2y + k_3z + k_0 &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
all constants ''k'' are user defined and have a random range centred on the value.&lt;br /&gt;
There is also a random value for each vertex individually.&lt;br /&gt;
&lt;br /&gt;
A number of new mesh objects can be created as a group.&lt;br /&gt;
&lt;br /&gt;
A number of output options are available to create the new meshes as objects or shape keys.&lt;br /&gt;
&lt;br /&gt;
Here is a quick video http://vimeo.com/45520626&lt;br /&gt;
==Usage==&lt;br /&gt;
&lt;br /&gt;
===Panel===&lt;br /&gt;
[[File:MixMesh Panel01.png|thumb|left|200px|The Main Panel]]&lt;br /&gt;
Explanation here...&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
[[File:MixMesh panel02.png|thumb|right|200px|Use Object's Mesh data]]&lt;br /&gt;
[[File:MixMesh panel03.png|thumb|right|200px|Use Shape Keys]]&lt;br /&gt;
[[File:MixMesh panel04.png|thumb|right|200px|Blend using Linear and Quadratic terms]]&lt;br /&gt;
More explanation here...&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installation==&lt;br /&gt;
Should install like a normal addon.&lt;br /&gt;
&lt;br /&gt;
Can be installed by putting the python file in the folder blender/2.63/scripts/addons&lt;/div&gt;</summary>
		<author><name>wiki&gt;Jump</name></author>
		
	</entry>
</feed>