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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FGame_Engine%2Fbgecount</id>
	<title>Extensions:2.6/Py/Scripts/Game Engine/bgecount - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FGame_Engine%2Fbgecount"/>
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	<updated>2026-08-03T22:41:12Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Game_Engine/bgecount&amp;diff=149587&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Game_Engine/bgecount&amp;diff=149587&amp;oldid=prev"/>
		<updated>2018-06-28T21:13:43Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:13時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Game_Engine/bgecount&amp;diff=149586&amp;oldid=prev</id>
		<title>2015年12月1日 (火) 06:39にwiki&gt;Vinayによる</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Game_Engine/bgecount&amp;diff=149586&amp;oldid=prev"/>
		<updated>2015-12-01T06:39:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptInfo&lt;br /&gt;
|name= Bge limiter&lt;br /&gt;
|tooltip= count object rotation in property form , which can be use for limit  &lt;br /&gt;
|menu= press space and type bge limiter &lt;br /&gt;
|usage= press space and search for bge limiter click on it , and you get selected object rotation in property (prees debug button to see property during game )&lt;br /&gt;
|version= 1.0&lt;br /&gt;
|category= Game Engine&lt;br /&gt;
|author= Vinay Godara&lt;br /&gt;
|note= can be used for static body type&lt;br /&gt;
|exe= bge limiter&lt;br /&gt;
|download= [[file:bgelimiter.7zip]]&lt;br /&gt;
|warning= under construction&lt;br /&gt;
|issues= show warning on lanuch , but don't worry it does not effect your game&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===feature===&lt;br /&gt;
* work for static body also&lt;br /&gt;
* see reading during game&lt;br /&gt;
* no need other object &lt;br /&gt;
* can be used for limiting rotation&lt;br /&gt;
* can work in parenting&lt;br /&gt;
* float rotation to property&lt;br /&gt;
 see below image &lt;br /&gt;
&lt;br /&gt;
==installation instruction==&lt;br /&gt;
*extract zip&lt;br /&gt;
* then put controt file in localdisk(c) (file can be put in different path;put you have to edit the path in &amp;quot;rotation limiter&amp;quot; file before installation.)&lt;br /&gt;
*now lanuch blender&lt;br /&gt;
*go to user perference&lt;br /&gt;
*click install from file and select the file &amp;quot;rotation limiter&amp;quot;&lt;br /&gt;
*check the tick mark&lt;br /&gt;
*and save user setting &lt;br /&gt;
===instruction for use===&lt;br /&gt;
* press space and type bge limiter,now go into logic editor &lt;br /&gt;
* press property debug button to see value during game&lt;br /&gt;
&lt;br /&gt;
use as limiter-&lt;br /&gt;
* create two property sensor one for min and second for max. value of rotation&lt;br /&gt;
* use greater then for min and less then for max. in property sensor&lt;br /&gt;
* connect first to (negative) actuator through and sensor with any sensor (like keyboard)&lt;br /&gt;
* connect second to (positive) actuator through and sensor with any sensor&lt;br /&gt;
 see below image ,this limit the rotation of object between 0 and 90 degree along x_axis&lt;br /&gt;
*please do not use this limiter to limit 2 or 3 axis for same object (it can limit only one axis for one object )&lt;br /&gt;
&lt;br /&gt;
[[File:Bgelimiter.png|rot limit between 0 and 90]]&lt;/div&gt;</summary>
		<author><name>wiki&gt;Vinay</name></author>
		
	</entry>
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