﻿<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ja">
	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FImport-Export%2FCall_of_Duty_IO</id>
	<title>Extensions:2.6/Py/Scripts/Import-Export/Call of Duty IO - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FImport-Export%2FCall_of_Duty_IO"/>
	<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Import-Export/Call_of_Duty_IO&amp;action=history"/>
	<updated>2026-08-19T12:02:52Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Import-Export/Call_of_Duty_IO&amp;diff=135607&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Import-Export/Call_of_Duty_IO&amp;diff=135607&amp;oldid=prev"/>
		<updated>2018-06-28T20:48:14Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 20:48時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Import-Export/Call_of_Duty_IO&amp;diff=135606&amp;oldid=prev</id>
		<title>wiki&gt;CoDEmanX: Make clearer, that it's currently EXPORT ONLY</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Import-Export/Call_of_Duty_IO&amp;diff=135606&amp;oldid=prev"/>
		<updated>2012-10-07T13:42:27Z</updated>

		<summary type="html">&lt;p&gt;Make clearer, that it&amp;#039;s currently EXPORT ONLY&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptInfo&lt;br /&gt;
|name= Blender-CoD&lt;br /&gt;
|tooltip= Export to Call of Duty's intermediate plaintext formats&lt;br /&gt;
|menu= Export&lt;br /&gt;
|usage= Export models to *.XMODEL_EXPORT and animations to *.XANIM_EXPORT for Call of Duty. Also supports *.NT_EXPORT&lt;br /&gt;
|version= 0.3.5&lt;br /&gt;
|author= CoDEmanX and Flybynyt&lt;br /&gt;
|blender= 2.63&lt;br /&gt;
|license= GNU General Public License v2 (GPL v2)&lt;br /&gt;
|exe= io_scene_cod&lt;br /&gt;
|download= http://code.google.com/p/blender-cod/downloads/&lt;br /&gt;
|bugtracker= https://projects.blender.org/tracker/index.php?func=detail&amp;amp;aid=30482&lt;br /&gt;
|link= http://code.google.com/p/blender-cod/&lt;br /&gt;
|releaselog= http://code.google.com/p/blender-cod/source/list&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Summary =&lt;br /&gt;
[[image:blendercod_export_menu.png|right|200px]]&lt;br /&gt;
&lt;br /&gt;
Getting new 3D content into Call of Duty games can be expensive, because the official mod tools only include plugins for the commercial 3d modelling software Maya by Autodesk (former Alias). With this addon, you can do it for free!&lt;br /&gt;
&lt;br /&gt;
Blender-CoD adds support for the intermediate plaintext formats XMODEL_EXPORT v5/v6 and XANIM_EXPORT v3, which can be compiled to binary xmodels and xanims using the mod tools. All CoD titles are supported for export (Blender -&amp;gt; Asset Manager -&amp;gt; Call of Duty):&lt;br /&gt;
&lt;br /&gt;
*XMODEL_EXPORT v5 (vCoD, CoD:UO)&lt;br /&gt;
*XMODEL_EXPORT v6 (CoD2-CoD7)&lt;br /&gt;
*XANIM_EXPORT v3 (all)&lt;br /&gt;
*NT_EXPORT (CoD5, CoD7)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Features =&lt;br /&gt;
[[image:blendercod_export_panel_cropped.png|right|200px]]&lt;br /&gt;
=== Meshes to xmodel ===&lt;br /&gt;
&lt;br /&gt;
* XMODEL_EXPORT v5/v6&lt;br /&gt;
* Supports mesh export with automatic triangulation&lt;br /&gt;
* Armature export (bones)&lt;br /&gt;
* Vertex colors (v6 only, optionally: use color as alpha)&lt;br /&gt;
* Mesh modifiers except Armature (optional)&lt;br /&gt;
* Armature animation (poses) to xmodel sequences (&amp;quot;Pose animation&amp;quot;)&lt;br /&gt;
* Adjustable minimum bone weight (optional)&lt;br /&gt;
* Vertex clean-up (optional)&lt;br /&gt;
* User Interface: File &amp;gt; Export &amp;gt; CoD Xmodel (.XMODEL_EXPORT) &lt;br /&gt;
&lt;br /&gt;
=== Armature animation to xanim ===&lt;br /&gt;
&lt;br /&gt;
* XANIM_EXPORT v3&lt;br /&gt;
* Supports armature animation export&lt;br /&gt;
* Frame range and framerate can be specified&lt;br /&gt;
* User Interface: File &amp;gt; Export &amp;gt; CoD Xanim (.XANIM_EXPORT)&lt;br /&gt;
&lt;br /&gt;
=== Timeline markers to notetracks ===&lt;br /&gt;
&lt;br /&gt;
* NT_EXPORT&lt;br /&gt;
* Supports different kinds of Notetrack export (for all CoD titles)&lt;br /&gt;
* Minds frame range settings&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Known bugs =&lt;br /&gt;
&lt;br /&gt;
* Bone rotations are assumed to be exported incorrectly (needs some sort of matrix processing)&lt;br /&gt;
* Uses the first Armature it finds, doesn't support multiple Armature modifiers&lt;br /&gt;
* XMODEL_EXPORT import is highly experimental, v6 only, Armature bone roll angles are possibly wrong&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= SVN =&lt;br /&gt;
&lt;br /&gt;
Source code in contrib SVN:&lt;br /&gt;
&lt;br /&gt;
https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons/io_scene_cod/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
--[[User:CoDEmanX|CoDEmanX]] 15:08, 25 June 2012 (CEST)&lt;/div&gt;</summary>
		<author><name>wiki&gt;CoDEmanX</name></author>
		
	</entry>
</feed>