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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FModeling%2FInset-Extrude</id>
	<title>Extensions:2.6/Py/Scripts/Modeling/Inset-Extrude - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FModeling%2FInset-Extrude"/>
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	<updated>2026-07-12T10:45:20Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Modeling/Inset-Extrude&amp;diff=105273&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Modeling/Inset-Extrude&amp;diff=105273&amp;oldid=prev"/>
		<updated>2018-06-28T19:43:41Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 19:43時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Modeling/Inset-Extrude&amp;diff=105272&amp;oldid=prev</id>
		<title>wiki&gt;Mindrones: moved Extensions:2.5/Py/Scripts/Modeling/Inset-Extrude to Extensions:2.6/Py/Scripts/Modeling/Inset-Extrude</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Modeling/Inset-Extrude&amp;diff=105272&amp;oldid=prev"/>
		<updated>2011-12-15T02:29:37Z</updated>

		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/Extensions:2.5/Py/Scripts/Modeling/Inset-Extrude&quot; class=&quot;mw-redirect&quot; title=&quot;Extensions:2.5/Py/Scripts/Modeling/Inset-Extrude&quot;&gt;Extensions:2.5/Py/Scripts/Modeling/Inset-Extrude&lt;/a&gt; to &lt;a href=&quot;/Extensions:2.6/Py/Scripts/Modeling/Inset-Extrude&quot; title=&quot;Extensions:2.6/Py/Scripts/Modeling/Inset-Extrude&quot;&gt;Extensions:2.6/Py/Scripts/Modeling/Inset-Extrude&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptInfo&lt;br /&gt;
|name= Inset Extrude&lt;br /&gt;
|tooltip= Inset and Extrude selected polygons&lt;br /&gt;
|menu= View3d &amp;gt; hotkey I, when in Edit Mesh mode&lt;br /&gt;
|usage= Select a face or faces, hit the Inset button, adjust the inset amount, height, using the mouse in the 3d view or...&lt;br /&gt;
|version= 0, 5&lt;br /&gt;
|blender= 2.57&lt;br /&gt;
|category= Mesh&lt;br /&gt;
|author= Jon Sandström&lt;br /&gt;
|license= &lt;br /&gt;
|distribution= Upload&lt;br /&gt;
|note= ....&lt;br /&gt;
|exe= mesh_inset_extrude.py&lt;br /&gt;
|download= &lt;br /&gt;
https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons/mesh_inset_extrude.py&lt;br /&gt;
|func=detail&amp;amp;atid=467&amp;amp;aid=27399&amp;amp;group_id=153&lt;br /&gt;
|modules= math&lt;br /&gt;
|deps=&lt;br /&gt;
|data=&lt;br /&gt;
|warning = This is an alpha version.&lt;br /&gt;
|bugtracker= &lt;br /&gt;
|link= &lt;br /&gt;
[http://blenderartists.org/forum/showthread.php?217800-NEW-interactive-quot-inset-extrude-quot-addon! BlenderArtists thread]&lt;br /&gt;
|releaselog= &lt;br /&gt;
|issues= TODO:&lt;br /&gt;
* Sometimes normals calculates incorrectly.&lt;br /&gt;
* if two selected &amp;quot;islands&amp;quot; meet with corners in one point, the mesh is calculated incorrectly, or the script fails.&lt;br /&gt;
* in some special cases the new selection is calculated incorrectly.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Introduction ===&lt;br /&gt;
* To Do&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
Method 1:&lt;br /&gt;
* Copy the file to the &amp;quot;addons&amp;quot; folder of your blender installation. the location should be similar to this: 2.57/scripts/addons&lt;br /&gt;
* Restart blender&lt;br /&gt;
* Open the user preferences window (Ctrl+Alt+U) and selecting the &amp;quot;Add-Ons&amp;quot; tab, then type in &amp;quot;inset extrude&amp;quot; in the search field and enable the addon by ticking the checkbox in the top right corner. &lt;br /&gt;
* The addon is now ready for use&lt;br /&gt;
&lt;br /&gt;
Method 2:&lt;br /&gt;
* Open the user preferences window (Ctrl+Alt+U) and go to the &amp;quot;Add-Ons&amp;quot; tab.&lt;br /&gt;
* Click the &amp;quot;Install Add-on...&amp;quot; button in the bottom list, locate the file on your hard drive and install it.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
 Inset a selection:&lt;br /&gt;
[[file:InsetExtrude0.jpg]]&lt;br /&gt;
* select the area/areas you want to inset, then click the I key to execute the tool. For big selections the script may take a second to load. &lt;br /&gt;
* move the mouse horizontally to until the desired result is achived.&lt;br /&gt;
* confirm by clicking the left mouse button&lt;br /&gt;
&lt;br /&gt;
 Inset and extrude the selection from surface:&lt;br /&gt;
[[file:InsetExtrude1.jpg]]&lt;br /&gt;
* repeat the previous steps, but instead of clicking the left mousebutton, click and drag vertically to extrude from the original surface.&lt;br /&gt;
* confirm by releasing the left mousebutton.&lt;br /&gt;
&lt;br /&gt;
 Inset and extrude with exact values:&lt;br /&gt;
* Once the tool is executed and in interactive mode, the user can input numerical values for both inset and extrusion. the numpad operators &amp;quot;/, *, -, +&amp;quot; will also function as mathematical operators.&lt;br /&gt;
* Press enter to confirm the numeric input.&lt;br /&gt;
* Holding Shift will increase the sensitivity&lt;br /&gt;
* Holding Ctrl will snap to 1 decimal place. Combined with Shift it will snap to 2 decimal places.&lt;br /&gt;
&lt;br /&gt;
 Creating a shell:&lt;br /&gt;
[[file:InsetExtrude2.jpg]]&lt;br /&gt;
* Select all faces of the object you want to make a shell for.&lt;br /&gt;
* Duplicate the selection with Shift+D and press the right mousebutton to cancel the translation&lt;br /&gt;
* click I key to start the tool (remember it may take a few seconds to precalculate large selections). type &amp;quot;0&amp;quot; and press enter, then move the mouse until the desired thickness has been obtained&lt;br /&gt;
* remove doubles and check the face normals&lt;br /&gt;
&lt;br /&gt;
=== How it Works ===&lt;br /&gt;
&lt;br /&gt;
To Do&lt;/div&gt;</summary>
		<author><name>wiki&gt;Mindrones</name></author>
		
	</entry>
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