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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FModeling%2Foffset_edges</id>
	<title>Extensions:2.6/Py/Scripts/Modeling/offset edges - 版の履歴</title>
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	<updated>2026-10-27T03:53:49Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Modeling/offset_edges&amp;diff=146661&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
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		<updated>2018-06-28T21:08:02Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:08時点における版&lt;/td&gt;
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		<author><name>Yamyam</name></author>
		
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Modeling/offset_edges&amp;diff=146660&amp;oldid=prev</id>
		<title>wiki&gt;Bombaba: /* Actions */</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Modeling/offset_edges&amp;diff=146660&amp;oldid=prev"/>
		<updated>2016-04-19T06:30:36Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Actions&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptInfo&lt;br /&gt;
|name=Offset Edges&lt;br /&gt;
|tooltip=Offset Edges&lt;br /&gt;
|menu=Group: VIEW3D &amp;gt; Edge menu (CTRL-E) &amp;gt; Offset Edges&lt;br /&gt;
|version=0.2.1&lt;br /&gt;
|blender=2.70&lt;br /&gt;
|author=[[User:Bombaba|Bombaba]]&lt;br /&gt;
|license=GPL&lt;br /&gt;
|link=[http://blenderartists.org/forum/showthread.php?304353-Addon-Offset-Edges BlenderArtists thread]&lt;br /&gt;
|exe=&lt;br /&gt;
|modules=math&lt;br /&gt;
|data=&lt;br /&gt;
|deps=&lt;br /&gt;
|usage=In mesh edit mode, select some connected edges or faces and press CTRL-E to popup the edge menu.&lt;br /&gt;
Choose an action from &amp;#039;Offset Edge&amp;#039; submenu. The actions are:&amp;lt;br&amp;gt;&lt;br /&gt;
Offset: New offsetted edges will be created.&amp;lt;br&amp;gt;&lt;br /&gt;
Extrude: Selected edges will be extruded and offsetted.&amp;lt;br&amp;gt;&lt;br /&gt;
Move: New edges won&amp;#039;t be created, but original selected edges will be moved.&amp;lt;br&amp;gt;&lt;br /&gt;
|download=https://github.com/Bombaba/BlenderPythonScripts/blob/master/mesh_offset_edges.py&lt;br /&gt;
|bugtracker=https://developer.blender.org/T36473&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== General information ==&lt;br /&gt;
This addon implements offset functionality, which creates edges evenly distant from your selected ones. Offset is familiar in cad-like software.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Offset_Edges_intro1.jpg|center|500px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
=== Actions ===&lt;br /&gt;
There are three main actions: Offset, Extrude, and Move. Your selected edges (or boundary edges around selected faces) will be offsetted based on these mode.&lt;br /&gt;
[[File:Offset_Edges_actions.png|right|160px|thumb|Offset, Extrude, Move]]&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Offset&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:New offset edges are created.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Extrude&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:Edges are extruded and offsetted.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Move&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:New edges aren&amp;#039;t created, but your selected edges are moved.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
=== Tool Options ===&lt;br /&gt;
&lt;br /&gt;
[[File:Offset_Edges_follow_face.png|right|160px|thumb|Follow Face]]&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Follow Face&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:With this option on, edge loops are offsetted along the adjacent selected or visible faces. This option doesn&amp;#039;t work if there are more than one adjacent visible faces, none of which are selected. Hide unneeded faces first.&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Mirror Modifier&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:This option only appears when mirror modifiers are attached to the edited object. With this option on, end vertices on the mirror planes are kept on that.&lt;/div&gt;</summary>
		<author><name>wiki&gt;Bombaba</name></author>
		
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