﻿<?xml version="1.0"?>
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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FObject%2FCloud_Gen</id>
	<title>Extensions:2.6/Py/Scripts/Object/Cloud Gen - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FObject%2FCloud_Gen"/>
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	<updated>2026-10-01T07:41:36Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Object/Cloud_Gen&amp;diff=97027&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Object/Cloud_Gen&amp;diff=97027&amp;oldid=prev"/>
		<updated>2018-06-28T19:36:50Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 19:36時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Object/Cloud_Gen&amp;diff=97026&amp;oldid=prev</id>
		<title>wiki&gt;Mindrones: moved Extensions:2.5/Py/Scripts/Object/Cloud Gen to Extensions:2.6/Py/Scripts/Object/Cloud Gen</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Object/Cloud_Gen&amp;diff=97026&amp;oldid=prev"/>
		<updated>2011-12-15T02:29:40Z</updated>

		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/Extensions:2.5/Py/Scripts/Object/Cloud_Gen&quot; class=&quot;mw-redirect&quot; title=&quot;Extensions:2.5/Py/Scripts/Object/Cloud Gen&quot;&gt;Extensions:2.5/Py/Scripts/Object/Cloud Gen&lt;/a&gt; to &lt;a href=&quot;/Extensions:2.6/Py/Scripts/Object/Cloud_Gen&quot; title=&quot;Extensions:2.6/Py/Scripts/Object/Cloud Gen&quot;&gt;Extensions:2.6/Py/Scripts/Object/Cloud Gen&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptInfo&lt;br /&gt;
|name=Object: Cloud Generator&lt;br /&gt;
|tooltip=Volumetric Cloud Object&lt;br /&gt;
|menu=Tool Shelf &amp;gt; Object Tools&lt;br /&gt;
|version=2.0&lt;br /&gt;
|blender=2.5 Rev:#28237&lt;br /&gt;
|author=Nick Keeline(nrk)&lt;br /&gt;
|license=GPL&lt;br /&gt;
|link=http://blenderartists.org/forum/showthread.php?t=166174&lt;br /&gt;
|exe=object_cloud_gen.py&lt;br /&gt;
|modules=&lt;br /&gt;
|data=&lt;br /&gt;
|deps=&lt;br /&gt;
|download=https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons/object_cloud_gen.py&lt;br /&gt;
|bugtracker=https://projects.blender.org/tracker/index.php?func=detail&amp;amp;aid=22015&lt;br /&gt;
|issues=May crash with very large mesh vertice counts&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
&lt;br /&gt;
* This script is in Blender 2.5 Add-Ons menu, Object Category.&lt;br /&gt;
* In User Preferences you can see the Add-Ons menu.&lt;br /&gt;
* You can activate the script here.&lt;br /&gt;
* The script will now show up in the Shift/A Add/Mesh Menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Create Cloud Object ===&lt;br /&gt;
&lt;br /&gt;
* This Script creates Volumetric Cloud Objects.&lt;br /&gt;
* Enable the script in the Add-Ons menu, Object Catagory. &lt;br /&gt;
* In the {{button|Toolshelf}}{{Shortcut|T}}.&lt;br /&gt;
* You will see {{button|Generate Cloud}}.&lt;br /&gt;
* Select the {{button|Type}} of cloud:&lt;br /&gt;
: {{button|Cirrus}} High level clouds consiting of mainly ice crystals.&lt;br /&gt;
: {{button|Cumulous}} Puffy low to level clouds most like cotton balls.&lt;br /&gt;
: {{button|Stratus}} Misty semi transparent clouds similar to fog.&lt;br /&gt;
: {{button|Explosion}} Useful for muzzle flashes from guns etc.  Looks better if unlit since it is self illuminated.&lt;br /&gt;
&lt;br /&gt;
: [[File:Manual-Scripts-CloudGenerator-CloudTypes.jpg|thumb|590px|''Cloud types'' (image created using default cube and single sun lamp with 1.0 energy)]]&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
* {{button|Particles}}: Select whether you would like the script to leave a particle system instead of a mesh for the cloud.  If you leave a particle system you can use force fields to effect your cloud in an animation.  If you leave it unchecked the script will create a mesh which is easier to edit exactly the look of your cloud and you can use shape keys and armatures to animate. Typically meshes are much easier to work with for clouds.&lt;br /&gt;
* {{button|Smoothing}}: This tells the script whether to smooth and subdivide the combined objects to make the cloud more flowing and random.  Unchecking this box will leave your objects unchanged but will still combine them together into a single object in a boolean add operation and place all particles or mesh points inside the combined object.&lt;br /&gt;
&lt;br /&gt;
* Select 1 or Many objects.&lt;br /&gt;
* Press {{button|Generate Cloud}}.&lt;br /&gt;
* You can change the Volume Parameters in the {{button|Materials Panel}} to get different results. Light the cloud how you wish.  See support link above for tutorials and extra documentation.&lt;br /&gt;
&lt;br /&gt;
* {{button|Degenerate}}:If you select the outer bounds box of your generated cloud the Degenerate button will appear.  Selecting this button will delete all generated geometry and/or particle systems and return your objects to their state prior to the script acting on them.&lt;br /&gt;
* {{button|Convert to Mesh}}: If you selected the particles box when you generated your cloud and you select the inner object that has the particle system afterward the {{button|Convert to Mesh}} button will appear. You can modify the settings on the particle system and move the timeline back and forth. Pressing this button will freeze your particle system and convert it into a mesh and delete the particle system.&lt;br /&gt;
&lt;br /&gt;
=== Version Information ===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&amp;quot;&amp;quot;&lt;br /&gt;
Place this file in the .blender/scripts/addons dir&lt;br /&gt;
You have to activated the script in the &amp;quot;Add-Ons&amp;quot; tab (user preferences).&lt;br /&gt;
The functionality can then be accessed via the Tool shelf when objects&lt;br /&gt;
are selected&lt;br /&gt;
&lt;br /&gt;
Rev 0 initial release&lt;br /&gt;
Rev 0.1 added scene to create_mesh per python api change.&lt;br /&gt;
Rev 0.2 Added Point Density turbulence and fixed degenerate&lt;br /&gt;
Rev 0.3 Fixed bug in degenerate&lt;br /&gt;
Rev 0.4 updated for api change/changed to new apply modifier technique&lt;br /&gt;
Rev 0.5 made particle count equation with radius so radius increases with cloud volume&lt;br /&gt;
Rev 0.6 added poll function to operator, fixing crash with no selected objects&lt;br /&gt;
Rev 0.7 added particles option and Type of Cloud wanted selector&lt;br /&gt;
Rev 0.8 fixed particles by commenting out add cloud texture force field&lt;br /&gt;
Rev 0.9 Added smoothing and explosion material&lt;br /&gt;
Rev 1.0 Added ability to convert object with particle system to cloud and auto resizing of bound box&lt;br /&gt;
&amp;quot;&amp;quot;&amp;quot;&lt;br /&gt;
=== Support ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* [http://blenderartists.org/forum/forumdisplay.php?f=11 Python &amp;amp; Plugins forum] at Blender Artists.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
* Back to [[Extensions:2.5/Py/Scripts]]&lt;/div&gt;</summary>
		<author><name>wiki&gt;Mindrones</name></author>
		
	</entry>
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