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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FObject%2FSkinify</id>
	<title>Extensions:2.6/Py/Scripts/Object/Skinify - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FObject%2FSkinify"/>
	<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Object/Skinify&amp;action=history"/>
	<updated>2026-04-26T15:15:16Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Object/Skinify&amp;diff=153079&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Object/Skinify&amp;diff=153079&amp;oldid=prev"/>
		<updated>2018-06-28T21:22:20Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:22時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Object/Skinify&amp;diff=153078&amp;oldid=prev</id>
		<title>wiki&gt;Scorpion: Created page with &quot;=Skinify= {{ScriptInfo |name=Skinify |tooltip=Skin An Armature in a Mesh |menu= Pose Mode &gt; Properties &gt; Object Data (Bone) &gt; Skinify Rig |usage= |version=0,9 |blender=2.78 |cate...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Object/Skinify&amp;diff=153078&amp;oldid=prev"/>
		<updated>2017-04-01T23:33:39Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;=Skinify= {{ScriptInfo |name=Skinify |tooltip=Skin An Armature in a Mesh |menu= Pose Mode &amp;gt; Properties &amp;gt; Object Data (Bone) &amp;gt; Skinify Rig |usage= |version=0,9 |blender=2.78 |cate...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Skinify=&lt;br /&gt;
{{ScriptInfo&lt;br /&gt;
|name=Skinify&lt;br /&gt;
|tooltip=Skin An Armature in a Mesh&lt;br /&gt;
|menu= Pose Mode &amp;gt; Properties &amp;gt; Object Data (Bone) &amp;gt; Skinify Rig&lt;br /&gt;
|usage=&lt;br /&gt;
|version=0,9&lt;br /&gt;
|blender=2.78&lt;br /&gt;
|category=Object&lt;br /&gt;
|author= Albert Makac (karab44)&lt;br /&gt;
|license= GPLv2+&lt;br /&gt;
|distribution= in Blender 2.79&lt;br /&gt;
|note=&lt;br /&gt;
|exe=object_skinify.py&lt;br /&gt;
|download=&lt;br /&gt;
|modules=&lt;br /&gt;
|deps=&lt;br /&gt;
|data=&lt;br /&gt;
|bugtracker= https://developer.blender.org/maniphest/project/3/type/Bug/&lt;br /&gt;
|warning=&lt;br /&gt;
|link=&lt;br /&gt;
|releaselog=&lt;br /&gt;
|issues=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This add-on creates a mesh object &amp;quot;Skinify Guy&amp;quot; covering an armature with a mesh.&lt;br /&gt;
[[File:Addon_skinify_ui.jpg]]&lt;br /&gt;
&lt;br /&gt;
It works with Rigify:&lt;br /&gt;
[[File:Addon_skinify_rigify.jpg]]&lt;br /&gt;
&lt;br /&gt;
It works with BVH imports:&lt;br /&gt;
[[File:Addon_skinify_bvh.jpg]]&lt;br /&gt;
&lt;br /&gt;
It works with manuelbastionilab addon:&lt;br /&gt;
[[File:Addon_skinify_bastionilab.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
*select your armature in pose mode &amp;amp; skin the selected or all Bones with a per bone mesh or whole cover.&lt;br /&gt;
*if bones in your rig give unwanted results, often scaling &amp;amp; re-positioning the bones in edit mode can help.&lt;br /&gt;
*if your doing this to create your own &amp;quot;Skinify Guy&amp;quot; you can also delete bones.&lt;br /&gt;
*it will work with custom shapes but results may vary.&lt;br /&gt;
*more to come&lt;/div&gt;</summary>
		<author><name>wiki&gt;Scorpion</name></author>
		
	</entry>
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