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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FRender%2FSwap_LOD</id>
	<title>Extensions:2.6/Py/Scripts/Render/Swap LOD - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FRender%2FSwap_LOD"/>
	<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Render/Swap_LOD&amp;action=history"/>
	<updated>2026-10-27T01:04:49Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Render/Swap_LOD&amp;diff=136743&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Render/Swap_LOD&amp;diff=136743&amp;oldid=prev"/>
		<updated>2018-06-28T20:49:30Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 20:49時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Render/Swap_LOD&amp;diff=136742&amp;oldid=prev</id>
		<title>wiki&gt;Wet sponge: /* Swap L.O.D. */</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Render/Swap_LOD&amp;diff=136742&amp;oldid=prev"/>
		<updated>2012-06-01T07:16:53Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Swap L.O.D.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Swap L.O.D. =&lt;br /&gt;
&lt;br /&gt;
{|align=center&lt;br /&gt;
| [[Image:Render_swap_lod-custom-props.png|thumb|155px| Object&amp;#039;s Properties]]&lt;br /&gt;
| [[Image:Render_swap_lod-mesh-data.png|thumb|155px| Object&amp;#039;s Mesh Data Name]]&lt;br /&gt;
| [[Image:Render_swap_lod-show-en-dis2.png|thumb|155px| Show Enabled/Disabled]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ScriptInfo&lt;br /&gt;
|name= Swap L.O.D.&lt;br /&gt;
|tooltip= Swaps low-resolution mesh data with a defined high-resolution mesh&lt;br /&gt;
|menu= View 3D -&amp;gt; Tool Shelf (T) -&amp;gt; Swap L.O.D.&lt;br /&gt;
|usage= During render, the low-resolution object&amp;#039;s mesh data is swapped with a defined high-resolution mesh data.&lt;br /&gt;
To use it, simply select the low-resolution object and go to it&amp;#039;s Object Data tab (Properties Window -&amp;gt; Object). At the bottom you should see five properties under the &amp;#039;Custom Properties&amp;#039; panel, named: &amp;quot;swapRes_neverSwap&amp;quot;, &amp;quot;show_lowhigh&amp;quot;, &amp;quot;swapRes_enable&amp;quot;, &amp;quot;swapRes_high&amp;quot;, and &amp;quot;swapRes_low&amp;quot;. If these do not show, either collapse and expand the &amp;#039;Custom Properties&amp;#039; panel, or click &amp;quot;Update&amp;quot; (Tools (T) -&amp;gt; Swap L.O.D. -&amp;gt; Update). The &amp;quot;Update&amp;quot; button assigns these properties to new objects in the scene.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;show_lowhigh&amp;quot; - Used by addon (for Show Enabled/Disabled)&lt;br /&gt;
* &amp;quot;swapRes_enable&amp;quot; - Toggle to enable or disable object from swapping resolution&lt;br /&gt;
* &amp;quot;swapRes_high&amp;quot; - Name of the high-resolution Mesh Data to use&lt;br /&gt;
* &amp;quot;swapRes_low&amp;quot; - Name of the low-resolution Mesh Data to use (use object&amp;#039;s own Mesh Data name)&lt;br /&gt;
* &amp;quot;swapRes_neverSwap&amp;quot; - Checking this will exclude it from being shown in the &amp;quot;disabled&amp;quot; list&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once everything is set, check the &amp;quot;Enable Swap&amp;quot; checkbox (Tools (T) -&amp;gt; Swap L.O.D. -&amp;gt; Enable Swap) to enable the swap during render. When you render the scene, all enabled low-resolution objects will have the high-resolution mesh data, and will revert back to their low-resolution state after rendering.&lt;br /&gt;
Checking &amp;quot;Enable Swap&amp;quot; also allows you to swap resolutions within the viewport, using the buttons that become active when checking this option – useful for checking composition before rendering.&lt;br /&gt;
&lt;br /&gt;
Underneath these buttons, you&amp;#039;ll notice &amp;quot;Enabled&amp;quot; and &amp;quot;Disabled&amp;quot;. Clicking these will list the objects that are enabled or disabled from swapping. From here, you can also edit their properties: enable/disable them from swapping, as well as viewing and changing what Mesh Data they use, by checking &amp;quot;Mesh Data&amp;quot;. Next to these is the &amp;quot;Show All&amp;quot; button which lists all objects in the scene, excluding cameras and lights.&lt;br /&gt;
&lt;br /&gt;
Also, no values are ever lost. So, if you set all the objects how you want, you can be safe in the knowledge the next time you open the file they&amp;#039;ll still be set that way!&lt;br /&gt;
&lt;br /&gt;
Happy swapping!&lt;br /&gt;
&lt;br /&gt;
|version= 0.1.4&lt;br /&gt;
|blender= 2.63a&lt;br /&gt;
|category= Render&lt;br /&gt;
|author= Aaron Symons&lt;br /&gt;
|license= GPL&lt;br /&gt;
|distribution= Extern&lt;br /&gt;
|note= Big thanks to &amp;#039;&amp;#039;&amp;#039;Jason van Gumster (Fweeb)&amp;#039;&amp;#039;&amp;#039; for his ideas and contributions for helping make this a very flexible addon!&lt;br /&gt;
|exe= render_swap_lod.py&lt;br /&gt;
|download= http://projects.blender.org/tracker/download.php/153/467/31625/20933/render_swap_lod-v0-1-4-update2.zip&lt;br /&gt;
|modules= bpy, props&lt;br /&gt;
|bugtracker= http://projects.blender.org/tracker/?func=detail&amp;amp;atid=467&amp;amp;aid=31625&amp;amp;group_id=153&lt;br /&gt;
|warning= Do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; change the &amp;#039;&amp;#039;&amp;#039;names&amp;#039;&amp;#039;&amp;#039; of the custom properties or delete them, as this will break the addon&amp;#039;s functionality. Only change the &amp;#039;&amp;#039;&amp;#039;values&amp;#039;&amp;#039;&amp;#039;: text fields and checkboxes.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>wiki&gt;Wet sponge</name></author>
		
	</entry>
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