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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FRigging%2FAuto_custom_shape</id>
	<title>Extensions:2.6/Py/Scripts/Rigging/Auto custom shape - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FRigging%2FAuto_custom_shape"/>
	<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Rigging/Auto_custom_shape&amp;action=history"/>
	<updated>2026-07-12T16:46:53Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Rigging/Auto_custom_shape&amp;diff=107703&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Rigging/Auto_custom_shape&amp;diff=107703&amp;oldid=prev"/>
		<updated>2018-06-28T19:46:49Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 19:46時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Rigging/Auto_custom_shape&amp;diff=107702&amp;oldid=prev</id>
		<title>wiki&gt;Mindrones: moved Extensions:2.5/Py/Scripts/Rigging/Auto custom shape to Extensions:2.6/Py/Scripts/Rigging/Auto custom shape</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Rigging/Auto_custom_shape&amp;diff=107702&amp;oldid=prev"/>
		<updated>2011-12-15T02:29:45Z</updated>

		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/Extensions:2.5/Py/Scripts/Rigging/Auto_custom_shape&quot; class=&quot;mw-redirect&quot; title=&quot;Extensions:2.5/Py/Scripts/Rigging/Auto custom shape&quot;&gt;Extensions:2.5/Py/Scripts/Rigging/Auto custom shape&lt;/a&gt; to &lt;a href=&quot;/Extensions:2.6/Py/Scripts/Rigging/Auto_custom_shape&quot; title=&quot;Extensions:2.6/Py/Scripts/Rigging/Auto custom shape&quot;&gt;Extensions:2.6/Py/Scripts/Rigging/Auto custom shape&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptInfo&lt;br /&gt;
|name=Auto Custom Shape&lt;br /&gt;
|tooltip=Creats a custom shape to the bone&lt;br /&gt;
|menu=File &amp;amp;rarr; User Preferences &amp;amp;rarr; Add-Ons &amp;amp;rarr; Rigging&lt;br /&gt;
|usage= Select a bone in pose mode or edit mode and clic on the Add shape button in the bone properties panel&lt;br /&gt;
|version= 0.1&lt;br /&gt;
|blender= 2.59&lt;br /&gt;
|category= Rigging&lt;br /&gt;
|author= Jacques Duflos&lt;br /&gt;
|license= GPL&lt;br /&gt;
|distribution= Extern&lt;br /&gt;
|exe= auto_custom_shape.py&lt;br /&gt;
|download= http://projects.blender.org/tracker/download.php/153/467/28861/18003/auto_custom_shape.py&lt;br /&gt;
|data=&lt;br /&gt;
|bugtracker= http://projects.blender.org/tracker/index.php?func=detail&amp;amp;aid=28861&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Introduction ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;tableNormal&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Interface==&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This script is meant to save some time and to facilitate the design of bones custom shapes.&amp;lt;br /&amp;gt;&lt;br /&gt;
You can activate this script via File &amp;amp;rarr; User Preferences &amp;amp;rarr; Add-Ons &amp;amp;rarr; Rigging.&amp;lt;br /&amp;gt;&lt;br /&gt;
Once activated, a panel will appear at the bottom of the bone properties panel with a single &lt;br /&gt;
button. You can as well use the search menu (space bar) and look for Add custom shape. &lt;br /&gt;
This script will only work if in pose mode or edit mode, because you need to select one single bone.&lt;br /&gt;
If you didn't select any bone or if you select multiple bones, a warning message will be displayed&lt;br /&gt;
in the main menu bar. If everything goes ok, an Info message will be displayed.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
When you use this script, your bone is switched to wired mode. The mode is set to object mode and&lt;br /&gt;
the selected object is no more the armature. It is the mesh object that has been created and set&lt;br /&gt;
as your bone's custom shape. The new object and mesh's name is the bone name withe the '_cs' extension.&lt;br /&gt;
As the mesh object is shaped like a blender bone, you might not see any differences in the 3D View.&lt;br /&gt;
But you just have to toggle to edit mode (tab) and you can modify the shape.&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;strong&amp;gt;Warning&amp;lt;/strong&amp;gt;&lt;br /&gt;
This might be hard afterwards to select the bone as it is superposed to the mesh. You should move&lt;br /&gt;
the shape to an other layer as soon as you have finished editing it.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== Video demos ==&lt;br /&gt;
&amp;lt;vimeo width=&amp;quot;640&amp;quot; height=&amp;quot;360&amp;quot;&amp;gt;30341809&amp;lt;/vimeo&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>wiki&gt;Mindrones</name></author>
		
	</entry>
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