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	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FRigging%2FMirror_Bone_Constraints</id>
	<title>Extensions:2.6/Py/Scripts/Rigging/Mirror Bone Constraints - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FRigging%2FMirror_Bone_Constraints"/>
	<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Rigging/Mirror_Bone_Constraints&amp;action=history"/>
	<updated>2026-08-03T09:34:57Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Rigging/Mirror_Bone_Constraints&amp;diff=143429&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Rigging/Mirror_Bone_Constraints&amp;diff=143429&amp;oldid=prev"/>
		<updated>2018-06-28T20:57:20Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 20:57時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Rigging/Mirror_Bone_Constraints&amp;diff=143428&amp;oldid=prev</id>
		<title>2013年8月7日 (水) 13:59にwiki&gt;Toucanによる</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Rigging/Mirror_Bone_Constraints&amp;diff=143428&amp;oldid=prev"/>
		<updated>2013-08-07T13:59:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptInfo&lt;br /&gt;
|name= Mirror Bone Constraints&lt;br /&gt;
|tooltip= Mirror bone constraints&lt;br /&gt;
|menu= Tool Shelf &amp;gt; Mirror Constraints (while in Pose mode)&lt;br /&gt;
|usage= In pose mode, select bone(s) to mirror constraints from and click the Mirror Bone Constraints button in the Tool Shelf.&lt;br /&gt;
|version= 1,02&lt;br /&gt;
|blender= 2.65&lt;br /&gt;
|category= The category field used in bl_addon_info dict&lt;br /&gt;
|author= Connor Simpson&lt;br /&gt;
|license= GPL&lt;br /&gt;
|distribution= Extern&lt;br /&gt;
|exe= pose_mirror1,02.py&lt;br /&gt;
|download= https://projects.blender.org/tracker/download.php/153/467/36334/27003/pose_mirror1,02.py&lt;br /&gt;
|modules= &lt;br /&gt;
|deps= &lt;br /&gt;
|data=&lt;br /&gt;
|bugtracker= https://projects.blender.org/tracker/index.php?func=detail&amp;amp;aid=36334&lt;br /&gt;
|warning= &lt;br /&gt;
|link= &lt;br /&gt;
|releaselog=&lt;br /&gt;
|issues=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
This script is meant to provide a faster method of mirroring bone constraints across an armature, allowing it to be done with one click without ever having to leave pose mode.&lt;br /&gt;
&lt;br /&gt;
==Setup==&lt;br /&gt;
# Download the script via the link above&lt;br /&gt;
# Either go to User Preferences &amp;gt; Addons &amp;gt; Install From File and install and enable the script as an addon, or load the script into a Text Editor pane and press &amp;quot;Run Script&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Instructions==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;tableNormal&amp;quot;&amp;gt;&lt;br /&gt;
'''To Use'''&lt;br /&gt;
# Switch to pose mode&lt;br /&gt;
# Select bones to mirror constraints from&lt;br /&gt;
# Press the &amp;quot;Mirror Bone Constraints&amp;quot; button in the Tool Shelf&lt;br /&gt;
&lt;br /&gt;
'''Some notes on functionality'''&lt;br /&gt;
* Script mirrors constraints between bones with opposite names (ie bone.l and bone.r)&lt;br /&gt;
* Constraint targets with opposite names will also be mirrored. This works for both target bones and any other objects in the scene being used as targets&lt;br /&gt;
* Any constraints on the bone being mirrored to are erased before the constraints are mirrored&lt;br /&gt;
* Supported bone extensions to indicate side are: .r, .R, .l, .L, _r, _R, _l, _L&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>wiki&gt;Toucan</name></author>
		
	</entry>
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