﻿<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ja">
	<id>https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FSequencer%2FFootage_hipostasiator</id>
	<title>Extensions:2.6/Py/Scripts/Sequencer/Footage hipostasiator - 版の履歴</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blender.jp/index.php?action=history&amp;feed=atom&amp;title=Extensions%3A2.6%2FPy%2FScripts%2FSequencer%2FFootage_hipostasiator"/>
	<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Sequencer/Footage_hipostasiator&amp;action=history"/>
	<updated>2026-06-03T23:03:31Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Sequencer/Footage_hipostasiator&amp;diff=100781&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Sequencer/Footage_hipostasiator&amp;diff=100781&amp;oldid=prev"/>
		<updated>2018-06-28T19:39:44Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 19:39時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Sequencer/Footage_hipostasiator&amp;diff=100780&amp;oldid=prev</id>
		<title>wiki&gt;Mindrones: moved Extensions:2.5/Py/Scripts/Sequencer/Footage hipostasiator to Extensions:2.6/Py/Scripts/Sequencer/Footage hipostasiator</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/Sequencer/Footage_hipostasiator&amp;diff=100780&amp;oldid=prev"/>
		<updated>2011-12-15T02:29:46Z</updated>

		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/Extensions:2.5/Py/Scripts/Sequencer/Footage_hipostasiator&quot; class=&quot;mw-redirect&quot; title=&quot;Extensions:2.5/Py/Scripts/Sequencer/Footage hipostasiator&quot;&gt;Extensions:2.5/Py/Scripts/Sequencer/Footage hipostasiator&lt;/a&gt; to &lt;a href=&quot;/Extensions:2.6/Py/Scripts/Sequencer/Footage_hipostasiator&quot; title=&quot;Extensions:2.6/Py/Scripts/Sequencer/Footage hipostasiator&quot;&gt;Extensions:2.6/Py/Scripts/Sequencer/Footage hipostasiator&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptInfo&lt;br /&gt;
|name=Footage Hipostasiator 0.5&lt;br /&gt;
|tooltip=Create a structure folder and helps to import footage.&lt;br /&gt;
|menu=Group: Sequencer&lt;br /&gt;
|version=0,5&lt;br /&gt;
|blender=2.54 r#32861&lt;br /&gt;
|author=Carlos Padial&lt;br /&gt;
|license=GPL&lt;br /&gt;
|link=&lt;br /&gt;
|exe=sequencer_footage_hipostasiator05.py&lt;br /&gt;
|modules=&lt;br /&gt;
|data=&lt;br /&gt;
|deps=&lt;br /&gt;
|download=https://projects.blender.org/tracker/index.php?func=detail&amp;amp;aid=24502&lt;br /&gt;
|bugtracker=https://projects.blender.org/tracker/index.php?func=detail&amp;amp;aid=24502&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
* Drop sequencer_footage_hipostasiator05.py into the 2.52/scripts/addons folder&lt;br /&gt;
* Enable the Add-On from the Add-Ons tab in the User Preferences window, Sequencer section.&lt;br /&gt;
&lt;br /&gt;
=== Important ===&lt;br /&gt;
&lt;br /&gt;
This Addon create a scene structure and manages a list of clips organized &lt;br /&gt;
into folders with a concrete structure, based on cinema production schemes were:&lt;br /&gt;
&lt;br /&gt;
* sequence: any time or action/location change in the narration.(also called sometimes scenes... dont get confused!)&lt;br /&gt;
* take: when camera position change.&lt;br /&gt;
* shot: each one you repeat from a take.&lt;br /&gt;
&lt;br /&gt;
    For now it works only with MOV extensions (TODO- of course), &lt;br /&gt;
    Also is able to get jpeg sequences for each clip and avi proxies. &lt;br /&gt;
    You can select to work with sequences or not in the first step.&lt;br /&gt;
    If you have no proxies the script will work the same.&lt;br /&gt;
&lt;br /&gt;
The footage MUST be arranged as follow:&lt;br /&gt;
&lt;br /&gt;
   FOOTAGE (folder)    &amp;lt;---- this will be the output render path to start the process.&lt;br /&gt;
     |&amp;gt;seq01  (folder)&lt;br /&gt;
     |  |&lt;br /&gt;
     |  |&amp;gt; take01  (folder)&lt;br /&gt;
     |  |   |&lt;br /&gt;
        |   |&amp;gt; shot01&lt;br /&gt;
        |   |            &lt;br /&gt;
            |&amp;gt; shot02  (folder)   &amp;lt;--- can contain more than one clips folders inside&lt;br /&gt;
            |    |                      (each in diferent folder)   &lt;br /&gt;
            |    |&amp;gt; clipname1  (a folder named as the original it contains)&lt;br /&gt;
            |    |  |                    &lt;br /&gt;
            |    |  |&amp;gt; clipname1-jpg (folder)&lt;br /&gt;
            |    |  |   |&lt;br /&gt;
            |    |  |   |&amp;gt; jpeg sequence files named original%d.jpg&lt;br /&gt;
            |    |  |        &lt;br /&gt;
            |    |  |&amp;gt; clipname1-original  (folder)&lt;br /&gt;
            |    |  |    |        &lt;br /&gt;
            |    |  |    |&amp;gt; the original footage clip (original name)&lt;br /&gt;
            |    |  |&lt;br /&gt;
            |    |  |&amp;gt; clipname1-proxy  (folder)&lt;br /&gt;
            |    |         |&lt;br /&gt;
            |    |         |&amp;gt; proxy video file named original-proxy&lt;br /&gt;
            |    | &lt;br /&gt;
            |    |&amp;gt; clipname2&lt;br /&gt;
        |   |    &lt;br /&gt;
        |   |&amp;gt; shot03&lt;br /&gt;
     |  |&lt;br /&gt;
     |  |&amp;gt; take02&lt;br /&gt;
     |      |&lt;br /&gt;
     |      |&amp;gt; shot01&lt;br /&gt;
     |      |    ...        &lt;br /&gt;
     |      |&amp;gt; shot_n &lt;br /&gt;
     |    &lt;br /&gt;
     |&amp;gt;seq02&lt;br /&gt;
     |  ...&lt;br /&gt;
     |&amp;gt;seq_n&lt;br /&gt;
&lt;br /&gt;
The structure folder for secuences, takes and shots &lt;br /&gt;
must be created before to use the script.&lt;br /&gt;
&lt;br /&gt;
{{NiceTip| Jpeg sequences| Here is an script to help automate the sequence and proxy creation with ffmpeg and create folders for proxies and sequences (in linux)...&lt;br /&gt;
http://www.surreal.asturnazari.es/node/133}}&lt;br /&gt;
&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;tableNormal&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== The first operator: IMPORT FOOTAGE ===&lt;br /&gt;
&lt;br /&gt;
The first thing you must do is Import footage.&lt;br /&gt;
&lt;br /&gt;
Go to File &amp;gt; Import &amp;gt; Footage as planes&lt;br /&gt;
&lt;br /&gt;
Select the folder where takes are, and select options (bottomleft) for sequences or not.&lt;br /&gt;
&lt;br /&gt;
the script creates a scene for each clip you have in your folder struct.&lt;br /&gt;
It also creates a new empty scene for each sequence in you folder structure.&lt;br /&gt;
(In a movie edit process you usually edit each sequence and then merge it in a&lt;br /&gt;
Master Timeline)&lt;br /&gt;
As &amp;quot;side effect&amp;quot; it creates a text in the file, named textpath, containing &lt;br /&gt;
path to footage and options like sequences or not... No time to study global variables&lt;br /&gt;
and related stuff, seems complex.&lt;br /&gt;
&lt;br /&gt;
After every operation you must refresh the sequencer. Can't manage this now...&lt;br /&gt;
Then, you'll see a scene named seq/take/shot for each clip you have.&lt;br /&gt;
&lt;br /&gt;
If you go to one of this scenes, you'll find it empty. (TODO: automate this)&lt;br /&gt;
&lt;br /&gt;
=== The second operator: LOAD FOOTAGE ===&lt;br /&gt;
&lt;br /&gt;
But if there you click the &amp;quot;Load Footage&amp;quot; button an image strip is added to the &lt;br /&gt;
timeline and then you can set IN and OUT markers. (see jumptocut)&lt;br /&gt;
&lt;br /&gt;
For now you must do it in each scene, but now you are in a conservative workflow&lt;br /&gt;
that allows you to grade or transform each clip one time and refresh changes in&lt;br /&gt;
all instances of that clip.**&lt;br /&gt;
&lt;br /&gt;
=== The third operator: LOAD ALL SCENES ===&lt;br /&gt;
&lt;br /&gt;
If you go to the sequence scene (the empty created for each one in your folder setup)&lt;br /&gt;
and click the &amp;quot;Load All Scenes&amp;quot; button, all scenes relateds to the first one, &lt;br /&gt;
wich have IN and OUT points, and actually not present in the timeline, are loaded&lt;br /&gt;
as scene strips in the timeline. &lt;br /&gt;
&lt;br /&gt;
If you want to update a clip, put the cursor where it starts, delete it and press&lt;br /&gt;
again Load All Scenes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NiceTip|NLE editing|See Jump to Cut explanation about editing with this structure in: http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Sequencer/Jump_to_cut))}}&lt;br /&gt;
&lt;br /&gt;
=== TODO ===&lt;br /&gt;
&lt;br /&gt;
* A video showing edit process&lt;br /&gt;
&lt;br /&gt;
=== SUGGESTIONS ===&lt;br /&gt;
&lt;br /&gt;
Please, edit here to make suggestions about the addon.&lt;br /&gt;
&lt;br /&gt;
=== Support ===&lt;br /&gt;
&lt;br /&gt;
Please, comment and discuss features or bugs at this thread:&lt;br /&gt;
&lt;br /&gt;
http://blenderartists.org/forum/showthread.php/201206-VSE-Footage-Hipostasiator-HD-amp-VSE-Workflow&lt;br /&gt;
&lt;br /&gt;
* [http://blenderartists.org/forum/showthread.php/201206-VSE-Footage-Hipostasiator-HD-amp-VSE-Workflow] at Blender Artists.&lt;br /&gt;
----&lt;br /&gt;
* Back to [[Extensions:2.5/Py/Scripts]]&lt;/div&gt;</summary>
		<author><name>wiki&gt;Mindrones</name></author>
		
	</entry>
</feed>