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	<title>Extensions:2.6/Py/Scripts/UV/UVUtility - 版の履歴</title>
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	<updated>2026-09-12T01:47:29Z</updated>
	<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/UV/UVUtility&amp;diff=145685&amp;oldid=prev</id>
		<title>Yamyam: 1版 をインポートしました</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/UV/UVUtility&amp;diff=145685&amp;oldid=prev"/>
		<updated>2018-06-28T21:06:41Z</updated>

		<summary type="html">&lt;p&gt;1版 をインポートしました&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ja&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← 古い版&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2018年6月28日 (木) 21:06時点における版&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ja&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(相違点なし)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Yamyam</name></author>
		
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	<entry>
		<id>https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/UV/UVUtility&amp;diff=145684&amp;oldid=prev</id>
		<title>wiki&gt;Mifth: UV Utility Addon</title>
		<link rel="alternate" type="text/html" href="https://wiki.blender.jp/index.php?title=Extensions:2.6/Py/Scripts/UV/UVUtility&amp;diff=145684&amp;oldid=prev"/>
		<updated>2013-12-23T13:42:43Z</updated>

		<summary type="html">&lt;p&gt;UV Utility Addon&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptInfo&lt;br /&gt;
|name= UV Utility addon. Change Index Of UVMap.&lt;br /&gt;
|tooltip= UVMap for every object and make one LightMap/ShadowMap for entire scene.&lt;br /&gt;
|menu= Tool Shelf &amp;gt; Object Tools.&lt;br /&gt;
|usage= Select objects, change UVMap index/name.&lt;br /&gt;
|version= 0.1&lt;br /&gt;
|author= Paul Geraskin&lt;br /&gt;
|blender= 2.69+&lt;br /&gt;
|license= GNU General Public License v2 (GPL v2)&lt;br /&gt;
|note= Works ok.&lt;br /&gt;
|category= UV&lt;br /&gt;
|exe= uv_utility.py&lt;br /&gt;
|modules= Used standard Python modules&lt;br /&gt;
|warning= No Warnings.&lt;br /&gt;
|link= [http://blenderartists.org/forum/showthread.php?320630-UV-Utility-(Addon) ForumThread]&lt;br /&gt;
|issues= No Issues.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== UV Utility Description ==&lt;br /&gt;
&lt;br /&gt;
It can help to change indexes of UVMaps and set them active/render_active. It's very useful especially for Game engines (Unity, Unreal, Ogre3d...). &lt;br /&gt;
&lt;br /&gt;
Script is applied to all selected objects. So you can change UVs for 100000 objects with one click. &lt;br /&gt;
&lt;br /&gt;
The good thing for Game Developers and 3d Artists(which are in game development industry).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;FnFx4WXJbCI&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>wiki&gt;Mifth</name></author>
		
	</entry>
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