Doc:2.6/Manual/Game Engine/Physics/AnisotropicFrictionOptions

提供: wiki
< Doc:2.6‎ | Manual‎ | Game Engine‎ | Physics
2012年10月2日 (火) 06:00時点におけるwiki>Sculptorjimによる版 (Created page with "* {{Literal|Anisotropic Friction}} - Isotropic friction is identical at all angles. Anisotropic is directionally-dependant. Here you can vary the coefficients for the three axes ...")
(差分) ← 古い版 | 最新版 (差分) | 新しい版 → (差分)
移動先: 案内検索
  • Anisotropic Friction - Isotropic friction is identical at all angles. Anisotropic is directionally-dependant. Here you can vary the coefficients for the three axes individually, or disable friction entirely.
    • Range: 0.1-1.
    • Default: 1.
    • Python properties: obj.game.use_anisotropic_friction (boolean) and obj.game.friction_coefficients (a 3-element array).