Doc:2.6/Manual/Physics/Dynamic Paint

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Text add more examples of possible effects (also some vid) and move the how-to-activate explanation in a new page
Proposed fixes: none

Dynamic Paint

Dynamic paint is a new modifier and physics system that can turn objects into paint canvases and brushes, creating vertex colors, image sequences or displacement. This makes many effects possible that were previously difficult to achieve, for example footsteps in the snow, raindrops that make the ground wet, paint that sticks to walls, or objects that gradually freeze.

This guide explains the very basics of Dynamic Paint user interface and general features.

How to activate the Dynamic Paint

Activating the modifier

Dynamic Paint can be activated from the "Physics" tab of the "Properties" editor.

Types

Modifier itself has two different types:

Canvas
Makes object receive paint from Dynamic Paint brushes.
Brush
Makes object apply paint on the canvas.
Note
You can also enable brush and canvas simultaneously. In that case same object's "brush" doesn't influence it's "canvas", but can still interact with other objects in the scene.


See also