Doc:2.6/Manual/Textures/Types/Procedural/Marble

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Procedural textures: Marble

Marble Texture Panels
Often used for
Marble, Fire, Noise with a structure
Result(s)
Intensity value only

Bands are generated based on the sine, saw, or triangular formulae and noise turbulence.

Options

Soft/Sharp/Sharper
Three presets for soft to more clearly defined Marble
Sin/Saw/Tri
Shape of wave to produce bands
Soft/Hard
The noise function works with two methods.
Size
The dimensions of the noise table
Depth
The depth of the Marble calculation. A higher value results in greater calculation time, but also in finer details.
Turbulence
The turbulence of the sine bands.