Extensions:2.6/Py/Scripts/3D interaction/CutCopyPaste3D

提供: wiki
< Extensions:2.6‎ | Py‎ | Scripts‎ | 3D interaction
2018年6月29日 (金) 05:49時点におけるYamyam (トーク | 投稿記録)による版 (1版 をインポートしました)
(差分) ← 古い版 | 最新版 (差分) | 新しい版 → (差分)
移動先: 案内検索
Cut/Copy/Paste objects and elements
Cut/Copy/Paste objects, geometry elements and bones
UI location View3D -> Ctrl+X, Ctrl+C, Ctrl+V, Shift+Delete, Ctrl+Insert, Shift+Insert; Copy/Paste panel in Tool Shelf
Version 0.6.6 Author(s) dairin0d
Blender 2.7.0+ License GPL 3+
Category 3D View Distribution External


Executable information
File name space_view3d_cut_copy_paste.zip
Current version download https://bintray.com/dairin0d/blender-cut-copy-paste/download_file?file_path=space_view3d_cut_copy_paste.zip


Links https://github.com/dairin0d/cut-copy-paste/blob/master/README.md


Features

This addon makes it possible to cut/copy/paste objects (curves/surfaces, metaelements and bones are not implemented yet) across different layers, scenes and Blender files. When enabled, it would add a Copy/Paste panel to the Tool Shelf, and register Ctrl+X, Ctrl+C, Ctrl+V, Shift+Delete, Ctrl+Insert, Shift+Insert shortcuts for 3D view.

Options:

  • External: if enabled, Copy in Object mode would save current .blend file (so that it can be accessed from other instances of Blender).
  • Append: if enabled, pasted objects would be appended (fully copied); otherwise, they would be linked (similarly to "Link from Library" and "Duplicate Linked").
  • Link ghost objects: if enabled, all group objects that aren't linked to any scene will be link to current scene on pasting.
  • Paste at Cursor: if enabled, pasted selection's pivot would be aligned with the 3D Cursor; otherwise, the selection would be pasted in the same coordinates as the original data.
  • Move to mouse: if enabled, pasted selection's pivot would be aligned to match mouse screen position.
  • Align to view: if enabled, the pasted selection would be rotated to match the original orientation relative to the view.
  • Coordinate System: depending on this setting, geometry/bones would be pasted either in the absolute coordinates, or relative to the active object/bone.

Usage

Should feel similar to the regular Cut/Copy/Paste in other applications.

Related BlenderArtists thread

http://blenderartists.org/forum/showthread.php?253695-Cut-Copy-Paste-objects-and-elementd