Doc talk:2.4/Tutorials/Animation/BSoD/Character Animation/Upper body weight painting

提供: wiki
移動先: 案内検索

why use just weight painting? Wouldn't it be faster/easier to use the envelopes, then apply that, and then adjust the weights?

LetterRip



Is there a way to convert envelopes into vertex groups, or do you mean to have both envelope and vertex group buttons selected in the Armature modifier?

I left envelopes out for two reasons: 1) I'm not that familiar with them, and 2) I couldn't get the rig to work using envelopes alone. I didn't want it to get too complicated by having to explain two different deformation methods (sorta cuts down on the fun factor having to wade through those explanations). Hopefully when I learn more I'll be able to write an add-on that shows how to use the envelope/weight paint combo.

-Ryan


The paint keeps disapeering from the model and I can't reapply it, no matter what I do, I can't get it to work again. I've tried clearing, I've tried everything and it doesn't work. Any tips or tricks? Philipnova798 20:52, 6 August 2010 (UTC)