テンプレート:Release Notes/2.41/Contributors
Credits Developers who contributed to this release:
- Campbell Barton - mesh sculpting, tri2quad, many script updates, some bug fixes
- Charlie Carley - Game Engine: Armature fix, GLSL shaders, blender materials
- Erwin Coumans - Game Engine: Bullet rigidbody dynamics and collision detection
- Ken Hughes - some bug fixes
- Lagan - Game Engine: Viewports / splitscreen, Alpha test (sorting), Double sided lighting
- Nathan Letwory - set chaining
- Tom Musgrove - Release Management, Release Notes, script addititions and misc