Dev:Source/Modifiers/Autosmooth
目次
Introduction
Note
This modifier has been renamed EdgeSplit, and is soon to be included in Blender as part of the modifier stack upgrade
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Based on suggestions from ideasman, I am implementing an Autosmooth modifier to fit into Daniel Dunbar's modifier stack. This modifier basically implements the functionality of the Auto Smooth button in the Mesh panel, but operates within blender so that the result can be seen without rendering.
Artificer 14:55, 17 February 2006 (CET)
Features
Current Features
The Autosmooth modifier currently has only one option: Smooth Angle.
Smooth Angle
This button sets the maximum angle between faces before the edge between them is split (making it sharp).