「利用者:Flokkievids/Freestyle/LineSets」の版間の差分
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細 (1版 をインポートしました) |
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2018年6月29日 (金) 05:44時点における最新版
Warning | |
This feature is not yet in the official version of Blender and currently only available in a branch (see here) |
目次
Line Sets
The Line Set settings determine which parts of the existing geometry are taken into account for calculating the output of the Freestyle renderer. You can (and should) use more than one Line Set to achieve more sophisticated results.
Selection by Visibility
There are 3 options for selecting edges by visibility:
- Visible
- Only lines occluded by no surfaces are rendered.
- Hidden
- Lines occluded by at least one surface are rendered.
- QI Range (Quantitative Invisibility Range)
- Lines occluded by a range of surfaces [min/max] are rendered.
Combining visibility levels | |
Use separate Line Styles to combine visibility types to achieve technical drawing styles. |
Selection by Edge Types
Edge Types are the basic algorithms for the selection of lines from geometry. When using the Parameter Editor you have to choose at least one Edge Type in order to get a render output but several Edge Types can be combined in one Line Set. Edge Types can also be excluded from calculation by pressing the X next to them.
- Silhouette
- Silhouette edge detection finds feature edges of interest that constitute a basis of line drawing in Freestyle. The output is affected by the Kr derivative Epsilon setting.
- Border
- Draws only on on the edges of unclosed meshes. Depends on Mesh Structure.
- Crease
- Shows only edges whose adjecent faces form an angle greater than the defined Crease Angle.
- Ridge
- Draws ridges. Very similar results to valley. Depends on your Sphere Radius settings.
- Valley
- Draws valleys. Very similar results to ridge. Depends on Sphere Radius
- Suggestive Contour
- Draws some lines which would form the contour of the mesh if the viewport was shifted. Depends on your settings for Kr Derivative Epsilon and Sphere Radius. Further information here
- Material Boundary
- Draws lines where two materials meet on the same object.
- Edge Marks
- Draws lines on Edges which where marked in edit mode via Mesh » Edges » Mark Freestyle Edge. See also Freestyle Edges
- Contour
- Draws the contour lines.
- External Contour
- Draws the contour lines, but only on the outer edges.
Selection by Face Marks
Draws edges of faces which were marked in edit mode via Mesh » Faces » Mark Freestyle Face See also Freestyle Edges
Selection by Group
You can in- or exclude groups of objects for line calculation. To do this select the objects you want in a group and press CtrlG. See also Grouping Objects
Then check Selection by Group in the Line Style panel and select the group you already defined. You can choose to in- or exclude groups of objects.
Selection by Image Border
If checked, Freestyle only takes geometry within the image border into consideration for line calculation. This reduces render times but increases continuity problems when geomtry is moved out of and into camera view.