「利用者:Sculptorjim/Game Engine/Physics/PythonAccessToOptions」の版間の差分

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2018年6月29日 (金) 05:48時点における最新版

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bpy Access
Note that most of these properties are accessible through the non-BGE scripting API via bpy.data.objects["ObjectName"].game, which is of type bpy.types.GameObjectSetting. This is useful so you can, for example, set a range of objects to have gradated values via a for-loop.