「利用者:DingTo/CyclesBrickTexture」の版間の差分
細 (→Cycles Brick Texture) |
細 (1版 をインポートしました) |
(相違点なし)
|
2018年6月29日 (金) 05:50時点における最新版
Cycles Brick Texture
Procedural texture producing Bricks.
Available in the Tomato branch (https://svn.blender.org/svnroot/bf-blender/branches/soc-2011-tomato/)
Enable Cycles as Render Engine and go to the Shader Nodes. Add -> Texture -> Brick Texture.
Buttons
- Offset
- Determines the brick offset of the various rows.
- Frequency
- Determines the offset frequency. A value of 2 gives a even/uneven pattern of rows.
- Squash
- Amount of brick squashing.
- Frequency
- Brick squashing frequency.
Inputs
- Color 1/2 and Mortar
- Color of the bricks and mortar.
- Scale
- Overall texture scale.
- Mortar Size
- The Mortar size, 0 means no Mortar.
- Bias
- The color variation between Brick color 1 / 2. Values of -1 and 1 only use one of the two colors, values in between mix the colors.
- Brick Width
- The width of the bricks.
- Row Height
- The height of the brick rows.
Outputs
- Color output
- Texture color output.
- Fac output
- Texture intensity output.