「利用者:Iluvblender/Reference/Bullet game engine」の版間の差分
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2018年6月29日 (金) 03:36時点における最新版
Tips and Tricks
- Quickly bake game simulation without showing the game engine graphics by holding left SHIFT+CTRL+ALT and press P-KEY.
Python API
This is the Python API for the Physics Constraints
import PhysicsConstraints print dir(PhysicsConstraints)
- createConstraint
- createConstraint(ob1,ob2,float restLength,float restitution,float damping)
- getAppliedImpulse
- getVehicleConstraint
- removeConstraint
- setCcdMode
- setContactBreakingTreshold
- setDeactivationAngularTreshold
- setDeactivationLinearTreshold
- setDeactivationTime
- setDebugMode
- setGravity
- setLinearAirDamping
- setNumIterations
- setNumTimeSubSteps
- setSolverDamping
- setSolverTau
- setSolverType
- setSorConstant
- setUseEpa
Links
- Release_Notes/Notes243/Game_Engine_Physics
- Bullet Physics Features in Blender
- Physics tips by Erwin
- BlenderArtists GameEngine forum
- BlenderDev/RigidBodyPhysics
- How to use Bullet physics in Blender 3D
- Vehicle Wrapper
- Vehicle Setup
- Game Engine Python Functions
- Blender 2.46 Game Engine Python Documentation