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2018年6月29日 (金) 05:52時点における最新版


Material Preview

Mode: All Modes

Panel: Shading/Material Context → Preview

The Preview panel gives a quick visualisation of the active material and its properties, including its Shaders, Ramps, Mirror Transp properties and Textures. It provides many useful shapes that are very useful for designing new shaders: for some shaders (like those based Ramp colors or a Diffuse shader like Minnaert), one needs fairly complex or specific previewing shapes to decide if the shader-in-design achieves its goal.

Options

Flat XY plane 
Useful for previewing textures and materials of flat objects, like walls, papers and such.
Sphere 
Useful for previewing textures and materials of sphere-like objects, but also to design metals and other reflective/transparent materials, thanks to the checkered background.
Cube 
Useful for previewing textures and materials of cube-like objects, but also to design procedural textures. Features a checkered background.
Monkey 
Useful for previewing textures and materials of organic or complex non-primitive shapes. Features a checkered background.
Hair strands 
Useful for previewing textures and materials of strand-like objects, like grass, fur, feathers and hair. Features a checkered background.
Large Sphere with Sky 
Useful for previewing textures and materials of sphere-like objects, but also to design metals and other reflective materials, thanks to the gradient Sky background.

Preview uses OSA (oversampling). Whatever the preview option, it will make use of OSA (oversampling) in order to provide with a better quality. Disable this option if your computer is already slow or old.

Examples

Plane preview.
Sphere preview.
Cube preview.
Monkey preview.
Hair Strands preview.
Sky Sphere preview.