「利用者:3DGURU/Doc:Tutorials/Modeling/Low-Poly Character」の版間の差分
細 (moved Meta:Sandbox/Doc:Tutorials/Modeling/Low-Poly Character to User:3DGURU/Doc:Tutorials/Modeling/Low-Poly Character) |
細 (1版 をインポートしました) |
(相違点なし)
|
2018年6月29日 (金) 02:52時点における最新版
started on 25th of november 2007
Hi ..
we will learn together how to create a low poly character as in the image using our beast (Blender) , the best open source 3d package ever .
actually its lowpoly and can be used in games as well .
3D engines requires characters with low count of faces , from 1500 to 4000 <actually depends on the 3D realtime engine itself> .
and here we will follow a step by step tutorial Guiding us for creating a human low poly character to be our hero like in some popular commercial games
the tutorial will cover - Modelling - UVW mapping - Texturing
and maybe rigging and animation as well soon :)
~ an image that represents the steps on the fly ... , and we will try to clearify it and detail it on this page to be followed easily by even new users :)
and we will try to optimize some areas on the character , so that we can make it more animatable <quad faces>
//// the tutorial is being written ....
the tutorial progress is here , after it is finished , it will be transfered and hosted in the wiki
http://blenderartists.org/forum/showthread.php?t=112018
this might take 2 months or something to get completed