「利用者:Sculptorjim/Game Engine/Logic/Sensors/Radar」の版間の差分

提供: wiki
移動先: 案内検索
 
(1版 をインポートしました)
 
(相違点なし)

2018年6月29日 (金) 05:44時点における最新版

Radar Sensor

Radar sensor

The Radar sensor works much like a Near sensor, but only within an angle from an axis, forming an invisible cone with the top in the objects’ center and base at a distance on an axis.

See Sensor Common Options for common options.

Special Options
Property
This field can be used to limit the sensor to look for only those objects with this property.
Notes
1) The Radar sensor can detect objects "through" other objects (walls etc).
2) Objects must have "Actor" enabled to be detected.
Axis
This menu determines the direction of the radar cone. The ± signs is whether it is on the axis direction (+), or the opposite (-).
Angle
Determines the angle of the cone. (Range: 0.00 to 179.9 degrees).
Distance
Determines the length of the cone. (Blender units).

This sensor is useful for giving bots sight only in front of them, for example.