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2018年6月29日 (金) 06:09時点における最新版
Week 8
What I did this week
- Further tweaks for GPUs, Equi-Angular and MIS work fine for Homogeneous Volumes on GPU now (5fefc8478355). I posted a testbuild on blenderartists, and it seems this is stable. The reported performance varies quite a bit though. http://blenderartists.org/forum/showthread.php?216113-Brecht-s-easter-egg-surprise-Modernizing-shading-and-rendering&p=2681397&viewfull=1#post2681397
- Fix part of T40964: Glass shader was giving wrong results with OSL. (e929dc2d8cb0)
- Potential fix for T40987, submitted for Code Review: https://developer.blender.org/D639
- Code cleanup (ef22e972b1ad, dda60dd2615a, 83f5d410711b).
- Some layout tweaks to Cycles baking. (f47360701436)
- The usual bug tracker maintenance (check on reports, close invalid/fixed ones...)
Next week
My last exam week, so no coding before Friday possible.
Questions
None.