「利用者:Sjoerd」の版間の差分
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2018年6月29日 (金) 04:44時点における最新版
目次
Projects
The hive system (http://launchpad.net/hivesystem)
The hive system is a system for node-based game logic.
Integration of the hive system with Blender: Progress
- In-Blender Hive system GUI (Hive add-on): early alpha
- External Qt Hive system GUI (HiveGUI): late alpha
- Hive system standard node library (dragonfly): early beta
- Hive system core libraries (Spyder, libcontext, bee): late beta / production-ready
Examples of nodal logic editable inside Blender
- These examples run under the BGE, and are also editable in the Node editor
- Requires Blender 2.67 or later, and the Hive add-on.
- For best results, use the Hive branch.
- Tetris example
A visual implementation of Tetris:
ファイル:Test-Hivesystem-tetris-visual.blend
- Moving monster example
A port from the moving panda example from the Hive manual to hivemaps that can be visually edited in Blender.
ファイル:Test-Hivesystem-movingmonster.zip
Examples of nodal logic editable with external HiveGUI, or as Python code
These examples run under the BGE, but are not editable in Blender. Requires Blender 2.65 or later.
- Tetris example
A Python-only implementation of Tetris, taken from the hive system manual:
ファイル:Test-Hivesystem-tetris.blend
- Moving monster example
(requires hive 0.91 and Spyder 3.2)
ファイル:Test-Hivesystem-movingmonster.tgz
A port from the moving panda example from the Hive manual to hivemaps that can be visually edited in HiveGUI. Runs under both the BGE and Panda3D.
- Networking example
Very preliminary, severe lags
Start the server script from the command line, and then the corresponding client script / .blend
All .web files can be opened with HiveGUI
All .workermap files can be opened with WorkerGUI
ファイル:Test-Hivesystem-networking.tgz
- Moving panda example (old)
(requires hive 0.82 and Spyder 3.1)
The moving panda example from the hive system manual has been ported to the BGE. You can download a zipped directory with a .blend here:
ファイル:Test-Hivesystem-movingpanda-BGE.tgz
This example was made using hives scripted from Python, it does *not* use hivemaps
- Animated spider
(NOTE: requires hive 0.81, needs to be fixed for later versions!)
An animated spider with game logic has been ported to the hive system
The original .blend (by Dennis Haupt):
ファイル:Test-Hivesystem-original-BGE-spider.blend (License: CC-BY, originally downloaded from http://www.blendswap.com/blends/animals/bge-spider/)
The ported .blend:
ファイル:Test-Hivesystem-Hive-spider.blend
Note: the port is just for testing and demonstration! It was made using low-level bees, scripted from Python. No effort was made whatsoever to create an appealing visual form