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2018年6月29日 (金) 04:52時点における最新版
Procedural textures: Noise
Although this looks great, it is not Perlin Noise! This is a true, randomly generated Noise. This gives a different result every time, for every frame, for every pixel.
There are no options for this noise
- Often used for
- White noise in an animation. This is not well suited if you don't want an animation. For material displacement or bump, use clouds instead.
- Result(s)
- Intensity