「利用者:Fade/Doc:2.6/Manual/3D interaction/Transform Control/Reset Object Transformations」の版間の差分

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2018年6月29日 (金) 05:49時点における最新版

Clear Object transformations

Mode: Object mode

Hotkey: AltG, AltS, AltR, AltO

Menu: Object » Clear » Clear Location/Clear Scale/Clear Rotation/Clear Origin

Description

You can clear and apply any transformation done in Object mode.

Clear Options

Clear Transformation menu
Clear Location AltG
Clear (reset) the location of the selection. This will move the selection back to the coordinates 0,0,0.
Clear Scale AltS
Clear (reset) the scale of the selection. This will resize the selection back to the size it was when created.
Clear Rotation AltR
Clear (reset) the rotation of the selection. This will set the rotation of the selection to 0 degrees in each plane.
Clear Origin AltO
Clear (reset) the origin of the Child objects. This will cause Child objects to move to the coordinates of the parent.

Apply Object transformations

Mode: Object mode

Hotkey: CtrlA

Menu: Object » Apply

Apply Options

Apply Transformation menu
Apply Location CtrlA
Apply (set) the location of the selection. This will make Blender consider the current location to be equivalent to 0 in each plane i.e. the selection will not move, the current location will be considered to be the "default location". The Object Center will be set to actual 0,0,0 (where the coloured axis lines intersect in each view).
Apply Rotation CtrlA
Apply (set) the rotation of the selection. This will make Blender consider the current rotation to be equivalent to 0 degrees in each plane i.e. the selection will not rotated, the current rotation will be considered to be the "default rotation".
Apply Scale CtrlA
Apply (set) the scale of the selection. This will make Blender consider the current scale to be equivalent to 0 in each plane i.e. the selection will not scaled, the current scale will be considered to be the "default scale".
Apply Rotation and Scale CtrlA
Apply (set) the rotation and scale of the selection. Do the above two applications simultaneously.
Apply Visual Transform CtrlA
Apply (set) the result of a constraint and apply this back to the Object's location, rotation and scale. See the following post for more detailed discussion: Apply visual transform.
Make Duplicate Real ⇧ ShiftCtrlA
Make any duplicates attached to this Object real so that they can be edited.