「Doc:2.6/Manual/Game Engine/Physics/PythonAccessToOptions」の版間の差分

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(Created page with "{{NiceTip|bpy Access|Note that most of these properties are accessible through the non-BGE scripting API via <code>bpy.data.objects["ObjectName"].game</code>, which is of type <c...")
 
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2018年6月29日 (金) 05:50時点における最新版

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bpy Access
Note that most of these properties are accessible through the non-BGE scripting API via bpy.data.objects["ObjectName"].game, which is of type bpy.types.GameObjectSetting. This is useful so you can, for example, set a range of objects to have gradated values via a for-loop.