「Doc:2.6/Manual/Game Engine/Physics/CommonOptions」の版間の差分
< Doc:2.6 | Manual | Game Engine | Physics
(Created page with "* {{Literal|Actor}} - Enables detection by Near and Radar Sensors. ** Default: On. ** Python property: <code>obj.game.use_actor</code> * {{Literal|Ghost}} - Disables collisions c...") |
細 (1版 をインポートしました) |
(相違点なし)
|
2018年6月29日 (金) 05:50時点における最新版
- Actor - Enables detection by Near and Radar Sensors.
- Default: On.
- Python property:
obj.game.use_actor
- Ghost - Disables collisions completely, similar to No Collision.
- Default: Off.
- Python property:
obj.game.use_ghost
- Invisible - Does not display, the same as setting the object to unrendered (such as unchecking the "Camera" icon in the Outliner).
- Demo: The "ClothCatcher" object in top of Frijoles.blend
- Default: Off.
- Python property:
obj.use_render