「利用者:Koilz/13.04.15 Import TIM」の版間の差分
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2018年6月29日 (金) 05:53時点における最新版
import_TIM 1.0.0
This is a blender addon to import PSone Texture Images .TIM.
Download
Right click, save target as.
1.0.0: import_TIM.py
Setup
Install Addon
- Download import_TIM.py then copy to scripts\addons\import_TIM.py
Enable Addon
- Open blender.
- Goto Editors > User Preferences > Addons
- Look for "Import-Export: Import TIM"
- Enable addon by checking the box at the far right.
- Press "Save User Settings".
- Close blender.
Disable Addon
- Open blender.
- Goto Editors: User Preferences: Addons
- Look for "Import-Export: Import TIM"
- Disable addon by dechecking the box at the far right.
- Press "Save User Settings".
- Close blender.
Info
Property: bpy.context.scene.TIM_filename="FILE.TIM"
Operator: bpy.ops.image.import_tim(TIM_file="FILE.TIM")
Theres a panel in 3D View Properties "TIM" to load files relative to the blender file.
Sub folders are accessed like so: "\\FOLDER\\FOLDER\\FILE.TIM".
TIM files are written to images as a generated PNG.
Details
4 bit, 8 bit, 16 bit, each have a Transparency bit.
This does have data, but i dont know whats its for.
ATM the Transparency bit is set to 1.0.
Might be an Alpha Mask.
I didnt run into any games with 24 bit images.
4 bit, 8 bit textures seem to support animation, by not being square.
These files are diplayed as one image like so: [1][2][3][4].
Files Tested
1.0.0
- Final Fantasy VII\\BINS.TIM 8 bit: ok
- Final Fantasy VII\\WARNING.TIM 16 bit: ok
- SCED-01049\\BSLOGO.TIM 16 bit: ok
- SCED-01049\\DISCLAIM.TIM 16 bit: ok
- SCED-01049\\FUTICONS.TIM 8 bit: ok
- SCED-01049\\NAMES.TIM 8 bit: ok
- Space Invaders\\LOADING.TIM 16 bit: ok
- Space Invaders\\ASSETS\\LEGALP.TIM 16 bit: ok
- Space Invaders\\ASSETS\\RETURN.TIM 16 bit: ok
- Space Invaders\\E01\\SIBF01A.TIM 8 bit: ok
- Space Invaders\\E01\\SIBF01B.TIM 8 bit: ok
- Space Invaders\\E01\\SIBF01C.TIM 8 bit: ok
- Space Invaders\\E01\\SIBG01A.TIM 8 bit: ok
- Space Invaders\\E02\\SIBG02A.TIM 8 bit: ok
- Wipeout 2097\\TEXTURES\\WIPTITLE.TIM 16 bit: ok
- Wipeout 2097\\TEXTURES\\WOSTART.TIM 8 bit: ok
- Wipeout 2097\\TEXTURES\\STARTPAL.TIM 16 bit: ok
- Wipeout 2097\\TEXTURES\\BUG.TIM 4 bit: ok
- Wipeout 2097\\TEXTURES\\LUCKY.TIM 4 bit: ok
- Wipeout 2097\\TEXTURES\\REVS.TIM 4 bit: ok
- Wipeout 2097\\TEXTURES\\SCE_LOGO.TIM 16 bit: ok
- Wipeout 2097\\TEXTURES\\SHADOW1.TIM 4 bit: ok
Versions
1.0.0
- 4 bit: supported
- 8 bit: supported
- 16 bit: supported
- 24 bit: not supported
- others: not supported